Description of skill changes, compared to Interlude. In this section you will be able to familiarize yourself with new, changed skills and their mechanics.
The basic mechanics and logic of all skills correspond to the game version: Interlude. If you did not find a description of the change in skill or mechanics in this section, it means it works according to Interlude.
Human Fighter
Gladiator
Removed Skills:
Polearm Mastery
Battle Force
New Skills:
Sonic MasteryPassive
Absorbs the target's life energy The absorption probability is 15% for normal P. Atk. and 30% for Crit. Atk. Requires a sword/blunt weapon/dual swords Allows you to absorb energy up to level 1-8
RushActive
Throw towards the enemy, minimum range 200 Cannot be used if a bow is equipped
Hunter's AngerSelf Buff
At level 40: Increases PvE attack by 10% and decreases defense by 5%
At level 55: Increases PvE attack by 15% and decreases defense by 6%
At level 60: Increases PvE attack by 20% and decreases defense by 7%
Duelist:
Rush Impact (Active)
Can learn at 79lvl
Dash towards the enemy, minimum distance 200 with a chance to stun the target
Weapon BlockadeActive
Blocks enemy from using weapons with a blinding move Target cannot use weapons while under the effect Requires sword energy to level 2 Requires dual swords Duration: 5 sec
Warlord
Skills Removed:
Battle Force
Skills Added:
Rush (Active)
Can learn at 40lvl
Dash towards the enemy, minimum distance 200 and slow target for 2 seconds
Cannot be used if a bow is equipped.
Lightning spear (Active)
Can learn at 40lvl
Attacks the enemy with 1072 Power, inflicting stun for 5 sec
Hunter's AngerSelf Buff
At level 40: Increases PvE attack by 10% and decreases defense by 5%
At level 55: Increases PvE attack by 15% and decreases defense by 6%
At level 60: Increases PvE attack by 20% and decreases defense by 7%
Dreadnought:
Cursed PierceActive
Deals an additional 3849 damage Possible overhit. Ignores Shield. Possible critical hit
Dread PoolActive
Spreads fear energy around Reduces enemies' Speed ​​by 33%, Physical Defense by 33%, Evasion by 10 and makes them run away in fear for 8 sec
Rush Impact (Active)
Can learn at 79lvl
Dash towards the enemy, minimum distance 200 with a chance to stun the target
Changed Skills:
Polearm MasteryPassive
Maximum number of targets 10
Howl (Active)
Reduce P. and M.Attack 23%.
Paladin
Remove Skills:
Battle Force
Added Skills:
Shield of Faith (Active)
Available at Level 70: Increases P. Def. and M. Def. by 100% for all party members for 15s
VanguardActive
Transformation, allows you to make a swift dash into the heart of the battle. Allows you to effectively use a two-handed sword, but at the same time reduces Shield Defense by 50%
Shield Deflect MagicActive
Reflects magic, returning it to the enemy Duration: 8 sec
Chain StrikeActive
Pulls the selected target to the character. Chance to slow the enemy by 20-40% depending on the skill level.
Combat AuraParty Buff
At level 52: Increases party members' P. Atk. by 5%, Atk. Spd by 5%, M. Atk. by 2%, Casting Spd by 3% Duration: 20 min.
At level 64: Increases party members' P. Atk. by 7%, Atk. Spd by 7%, M. Atk. by 4%, Casting Spd by 4% Duration: 20 min.
At level 70: Increases party members' P. Atk. by 10%, Atk. Spd by 10%, M. Atk. by 6%, Casting Spd by 7% Duration: 20 min.
Shield StrikeActive
A powerful attack on the enemy with a shield. Increases the enemy's desire to attack. Requires a shield
Phoenix Knight​:
Challenge for FateSelf Buff
Attacks enemies in front of him and distracts them Applies the effect of Faith Call on himself and increases P. Def./ M. Def. Duration: 15 sec
Pheonix spirit (Active)
Can learn at 76lvl
Receives the will of the phoenix to drastically increase the fighting ability of party members. Increases P. Def. by 30%, M. Def. by 30%, Atk. Spd. by 18%, Speed by 18. Decreases the effectiveness of received recovery magic by 50%. When a sword/ dualsword/ is equipped, increases Critical Rate by 60. When a blunt/ dualfist is equipped, increases Critical Damage by 20%.
Duration: 40 seconds
Reworked Skills:
AggressionActive
The mechanics correspond to High Five. In particular, the power has been increased, MP consumption has been removed, the sharpening direction has been changed from Cost to Attack - Reduces the target's attack power by 5-20%
Aura of HateActive
Increased power, like on High Five.
Dark Avenger
Removed Skills:
Battle Force
Skills Added:
Shield of Faith (Active)
Available at Level 70: Increases P. Def. and M. Def. by 100% for all party members for 15s
VanguardActive
Transformation, allows you to make a swift dash into the heart of the battle. Allows you to effectively use dual swords, but at the same time reduces Shield Defense by 50%
Shield Deflect MagicActive
Reflects magic, returning it to the enemy Duration: 8 sec
Combat AuraParty Buff
At level 52: Increases party members' P. Atk. by 5%, Atk. Spd by 5%, M. Atk. by 2%, Casting Spd by 3% Duration: 20 min.
At level 64: Increases party members' P. Atk. by 7%, Atk. Spd by 7%, M. Atk. by 4%, Casting Spd by 4% Duration: 20 min.
At level 70: Increases party members' P. Atk. by 10%, Atk. Spd by 10%, M. Atk. by 6%, Casting Spd by 7% Duration: 20 min.
Shield StrikeActive
A powerful attack on the enemy with a shield. Increases the enemy's desire to attack. Requires a shield
Hell Knight​:
Hell Scream (Active)
Roars with the voice of hell., decreases the nearby enemies' P. Def. by 30%, M. Def. by 30%, Speed by 30%. Inflicts fear and causes them to flee.
Challenge for FateSelf Buff
Attacks enemies in front of him and distracts them Applies the effect of Faith Call on himself and increases P. Def./ M. Def. Duration: 15 sec
Reworked Skills:
AggressionActive
The mechanics correspond to High Five. In particular, the power has been increased, MP consumption has been removed, the sharpening direction has been changed from Cost to Attack - Reduces the target's attack power by 5-20%
Aura of HateActive
Increased power, like on High Five.
Drain HealthActive
Strength increased at all levels by 30%.
Treasure Hunter​
Removed Skills:
Battle Force
Skills Added:
Heavy Armor VulnerabilityPassive
Reduces dodge by -8 when wearing heavy armor.
Shadow StepActive
Quickly approach the enemy from behind, for 7 seconds increases attack speed by 15%, increases the success rate of all "Blow" type skills Cancels the target
Hunter's AngerSelf Buff
At level 40: Increases PvE attack by 10% and decreases defense by 5%
At level 55: Increases PvE attack by 15% and decreases defense by 6%
At level 60: Increases PvE attack by 20% and decreases defense by 7%
Hail of DaggersActive
Releases the power of the dagger, attacks surrounding enemies within a radius of 250. Requires 3 Spirit Ore. Available with a dagger. Critical hit, super attack possible.
Adventurer:
Throwing DaggerActive
Throwing a dagger deals additional damage. Reduces Speed ​​by 80%. Duration: 10 sec. Power 3488. Requires a dagger.
Critical WoundActive
Target's vulnerability to physical damage Create damage +10% . Resistance to attack's on weak points -10%. Requires dagger.
Reworked Skills:
BleedActive
Reduces Speed ​​by 20% and causes temporary bleeding.
Hawkeye
Removed Skills:
Reduces resistance to bow attacks by 12%.
Duration: 30 seconds.
At level 55: Has a certain probability of increasing Speed ​​for 20 at party members for 20 sec when the character is attacked
At level 64: Has a certain probability of increasing Speed ​​for 30 at party members for 30 sec when the character is attacked
At level 74: Has a certain probability of increasing Speed ​​for 40 at party members for 40 sec when the character is attacked
Sagittarius:
Reworked Skills:
Skill power increased by 10%.
P.Def reduction removed.
Human Mystic
Warlock
Removed Skills:
Reworked Skills:
At level 49: Empowers the servitor with the spirit of ancient warriors.
Increases Max HP by 5%, HP regeneration by 5%, Physical Defense by 5%, Accuracy by 1, Physical Attack by 2%, Attack Speed by 5%, and resistance to negative effects by 2. Reduces Speed by 18%.
Consumes 10 Spirit Ore. Duration: 2 minutes.
At level 60: Empowers the servitor with the spirit of ancient warriors.
Increases Max HP by 8%, HP regeneration by 8%, Physical Defense by 8%, Accuracy by 1, Physical Attack by 4%, Attack Speed by 8%, and resistance to negative effects by 4. Reduces Speed by 15%.
Consumes 10 Spirit Ore. Duration: 3 minutes.
Sorcerer
Removed Skills:
Added Skills:
Necromancer
Removed Skills:
Bishop
Removed Skills:
Skills Added:
Cardinal:
Reworked Skills:
Prophet​
Removed Skills:
Added Skills:
Hierophant:
Reworked Skills:
Prophecy of Fire Lv.48 (Buff)
Enhances party members' Max MP by 5%, HP Recovery by 5%, Physical Attack by 2.5%, Physical Defense by 5%, Attack Speed by 5%, Magic Attack by 2.5%, Magic Defense by 5%, Magic Casting Speed by 5%, Accuracy by 1, and resistance to negative effects by 2% with Great Spirit.
Also decreases Speed by 28%.
Consumes 10 Spirit Ore.
Duration: 2 minutes.
Prophecy of Fire Lv.60 (Buff)
Enhances party members' Max MP by 7%, HP Recovery by 7%, Physical Attack by 3.3%, Physical Defense by 7%, Attack Speed by 7%, Magic Attack by 5%, Magic Defense by 7%, Magic Casting Speed by 7%, Accuracy by 2, and resistance to negative effects by 4% with Great Spirit.
Also decreases Speed by 26%.
Consumes 10 Spirit Ore.
Duration: 3 minutes.
Prophecy of Fire Lv.70 (Buff)
Enhances party members' Max MP by 10%, HP Recovery by 10%, Physical Attack by 5%, Physical Defense by 10%, Attack Speed by 10%, Magic Attack by 5%, Magic Defense by 10%, Magic Casting Speed by 10%, Accuracy by 3, and resistance to negative effects by 6% with Great Spirit.
Also decreases Speed by 24%.
Consumes 10 Spirit Ore.
Duration: 4 minutes.
Elven Fighter
Temple Knight​
Removed Skills:
Available at Level 70: Increases P. Def. and M. Def. by 100% for all party members for 15s
Can learn at 76lvl
Receives the will of Eva's WIll to drastically increase the fighting ability of party members Increases Atk. Spd. by 18%, Speed by 18, resistance to de-buffs by 40%,the power of received HP recovery magic by 30%. Restores 50 HP every second.
Duration: 40 seconds
Reworked Skills:
Swordsinger
Removed Skills:
Battle Force, Song of Earth, Song of Life, Song of Water, Song of Warding, Song of Wind, Song of Hunter, Song of Invocation, Song of Vitality, Song of Vengeance, Song of Flame Guard, Song of Storm Guard, Song of Champion, Song of Meditation, Song of Renewal
Added Skills:
At level 40: Temporarily increases accuracy by +4, evasion by +3, HP regeneration by +20%, and running speed by +20% for party members.
Duration: 10 minutes.
At level 43: Temporarily increases physical attack by +12% and physical defense by +25% for party members.
Duration: 10 minutes.
At level 46: Temporarily increases physical critical rate by +100 and critical damage by +35% for party members.
Duration: 10 minutes.
At level 52: Temporarily increases magical attack speed by +30% and MP regeneration by +20% for party members.
Duration: 10 minutes.
At level 52: Temporarily increases attack speed by +15% and maximum HP by +30% for party members.
Duration: 10 minutes.
At level 55: Temporarily increases magical defense by +30% and magical attack by +20% for party members.
Duration: 10 minutes.
At level 60: Temporarily increases holy attack and dark resistance for party members.
Duration: 10 minutes.
At level 70: Temporarily increases water and earth attack resistance for party members.
Duration: 10 minutes.
At level 74: Temporarily increases life absorption (vampiric 8%) and returns a portion of received damage to enemies for party members.
Duration: 10 minutes.
At level 77: Temporarily reduces speed for party members and grants protection against monster attacks.
Duration: 2 minutes.
At level 46: Increases Physical Attack by +5%, Physical Critical Attack power by +5%, Attack Speed by +5%.
Duration: 2 minutes.
At level 55: Increases Physical Attack by +7%, Physical Critical Attack power by +7%, Attack Speed by +7%.
Duration: 2 minutes.
At level 66: Increases Physical Attack by +10%, Physical Critical Attack power by +10%, Attack Speed by +10%.
Duration: 2 minutes.
Sword Muse:
At level 77: Temporarily reduces cooldowns of physical and magical skills by -30%, MP consumption of magical skills by -10%, physical skills by -15%, Impulses by -5%, increases MP regeneration speed by 20% for party members.
Duration: 10 minutes.
Reworked Skills:
Mechanics aligned with High Five. Increased potency, removes MP consumption, and changes skill direction to Attack.
Reduces target's Attack power by 5-20%
Plains Walker
Remove Skills:
Added Skills:
Reworked Skills:
Wind Rider:
Silver Ranger
Removed Skills:
Increases M. Def. of all party members by 1000 for 30 seconds.
Reduces resistance to bow attacks by 12%.
Duration: 30 seconds.
Showers nearby enemies in a 250 radius with arrows.
Range 600.
Requires 3 Spirit Ore.
Critical hit possible.
Moonlight Sentinel:
Reworked Skills:
Removed penalty for reduce range. ( now will have same range as all archers)
Elven Mystic
Elemental Summoner​
Removed Skills:
Reworked Skills:
Channels the spirit of ancient wizards into the servitor.
At level 49: Increases MP regeneration by 5%, Magical Defense by 5%, Magical Attack by 5%, Magic Casting Speed by 5%, chance to critically hit with magic by 20%, and resistance to negative effects by 2. Also reduces Speed by 28%.
Consumes 10 Spirit Ore.
Duration: 2 minutes.
At level 60:
Increases MP regeneration by 10%, Magical Defense by 10%, Magical Attack by 10%, Magic Casting Speed by 10%, chance to critically hit with magic by 40%, and resistance to negative effects by 2. Also reduces Speed by 25%.
Consumes 10 Spirit Ore.
Duration: 3 minutes.
Elven Elder​
Removed Skills:
Added Skills:
At level 70: Combining effects of increasing Magic Attack and Magic Defense provides significant advantages in battle.
Increases Magic Attack by 75% and Magic Defense by 30%.
Duration: 40 minutes.
At level 70: Combining effects of increasing shield block chance and Shield Defense provides significant advantages in battle.
Increases shield block chance by 30% and Shield Defense by 50%.
Duration: 40 minutes
At level 70: Combining effects of increasing Speed and Evasion provides significant advantages in battle.
Increases Speed by 33 and Evasion by 4.
Weakens melee weapon defense.
Duration: 30 seconds
Restores party membe'rs HP. Power 796 . Cures poisoning/bleeding , as well as incrieased posoning/bleeding.
Reworked Skills:
Added 4 levels of skill, now trainable up to level 30.
Attacks the enemy with wind magic with additional maximum power of 35.
Range 600 -> 750 depending on skill level.
At level 48: Enhances group members using the Great Spirit, increasing MP regeneration by 5%, Physical Attack by 2%, Physical Defense by 5%, Attack Speed by 5%, Magic Attack by 5%, Magic Defense by 5%, Magic Casting Speed by 5%, and resistance to negative effects by 2%. Also reduces Speed by 28%.
Consumes 10 Spirit Ore.
Duration: 2 minutes.
At level 60:
Enhances group members using the Great Spirit, increases Magic Critical Hit chance by 40%, MP regeneration by 7%, Physical Attack by 5%, Physical Defense by 7%, Attack Speed by 7%, Magic Attack by 7%, Magic Defense by 7%, Magic Casting Speed by 7%, and resistance to negative effects by 4%. Also reduces Speed by 26%.
Consumes 10 Spirit Ore.
Duration: 3 minutes.
At level 70:
Enhances group members using the Great Spirit, increases Magic Critical Hit chance by 70%, MP regeneration by 10%, Physical Attack by 7%, Physical Defense by 10%, Attack Speed by 10%, Magic Attack by 10%, Magic Defense by 10%, Magic Casting Speed by 10%, and resistance to negative effects by 6%. Also reduces Speed by 24%.
Consumes 10 Spirit Ore.
Duration: 4 minutes
Spellsinger
Removed Skills:
Dark Fighter
Shillien Knight
Removed Skills:
Added Skills:
Available at Level 70: Increases P. Def. and M. Def. by 100% for 15s to all party members.
Can learn at 76lvl
Receives the will of Shillien to drastically increase the fighting ability of party members. Increases P./ M. Atk. by 18%, Speed by 18, Atk. Spd. by 18%, Critical Rate when a sword/ dualsword is equipped by 60, and Critical Damage when a blunt/ dualfist weapon is equipped by 30%. Recovers as HP 10% of standard melee damage inflicted on an enemy. Decreases the power of received HP recovery magic by 50%.
Duration: 40 seconds
Attacks enemies in front and distracts their attention.
Applies Challenge of Fate effect, increasing Physical/Magical Defense.
Duration: 15 seconds
Reworked Skills:
Increased chance of success from 60% to 80%.
Power increased by 30% across all levels.
Mechanics aligned with High Five. Increased power, removed MP cost, and adjusted direction to Attack — reduces target's attack power by 5-20%.
Base success chance increased from 70% to 80%, and power increased by approximately 18% - 25%.
Bladedancer
Removed Skills:
Battle Force, Siren"s Dance, Dance of the Warrior, Dance of Inspiration, Dance of the Mystic, Dance of Fire, Dance of Concentration, Dance of Light, Dance of Aqua Guard, Dance of Earth Guard, Dance of the Vampire Dance of Protection
Skills Added:
At level 40: Temporarily increases accuracy +4, evasion +3, HP regen +20%, and running speed +20% for party members. Additional MP is consumed for subsequent impulses.
Requires dual swords
Duration: 10 minutes
At level 43: Temporarily increases physical attack +12% and physical defense +25% for party members. Additional MP is consumed for subsequent impulses.
Requires dual swords
Duration: 10 minutes
At level 49: Temporarily increases physical critical chance by +100 and critical damage by +35% for party members. Additional MP is consumed for subsequent impulses.
Requires dual swords
Duration: 10 minutes
At level 52: Temporarily increases magic attack speed +30% and MP regeneration +20% for party members. Additional MP is consumed for subsequent impulses.
Requires dual swords
Duration: 10 minutes
At level 52: Temporarily increases attack speed +15% and max HP +30% for party members. Additional MP is consumed for subsequent impulses.
Requires dual swords
Duration: 10 minutes
At level 55: Temporarily increases magic defense +30% and magic attack +20% for party members. Additional MP is consumed for subsequent impulses.
Requires dual swords
Duration: 10 minutes
At level 60: Temporarily increases holy attack and dark resistance for party members. Additional MP is consumed for subsequent impulses.
Requires dual swords
Duration: 10 minutes
At level 70: Temporarily increases fire and wind resistance for party members. Additional MP is consumed for subsequent impulses.
Requires dual swords
Duration: 10 minutes
At level 74: Temporarily increases vampiric absorption (8%) and returns a portion of received damage to party members. Additional MP is consumed for subsequent impulses.
Temporarily increases magic critical attack chance by +100% for all party members, reduces MP cost of physical and magic skills/songs/dances by -5%, reduces cooldown of magic skills by -25%. Subsequent impulses consume additional MP if previous ones are active.
Requires dual swords
Duration: 10 minutes
Reworked Skills:
Increased success chance from 60% to 80%.
Power increased by 30% across all levels.
Mechanics aligned with High Five. Increased power, removed MP cost, and changed skill direction to "Attack" — reduces target's attack power by 5-20%.
Base success chance increased from 70% to 80%, and power increased by approximately 18% - 25%.
Abyss Walker​
Removed Skills:
Skills Added:
Reduces evasion by -8 when wearing heavy armor.
Quickly approaches the enemy from behind, increases attack speed by 15% for 7 seconds, increases the success rate of all "Blow" type skills.
Cancels target.
Unleashes the power of the dagger, attacking surrounding enemies in a radius of 250. Requires 3 Spirit Ore. Available with dagger. Critical hit possible, super hit.
Throwing dagger inflicts additional damage.
Reduces Speed by 80%.
Duration: 10 seconds. Power 3488. Requires dagger.
Rework Skills:
Reduces Speed by 20% and causes temporary bleeding.
Increased success chance from 60% to 80%.
Power increased by 30% at all levels.
Base success chance increased from 70% to 80%, and power increased by approximately 18% - 25%.
Phantom Ranger​
Removed Skills:
Reduces resistance to bow attacks by 12%.
Duration: 30 seconds
Reduces evasion by -8 when wearing heavy armor.
Showers nearby enemies in a 250 radius with arrows. Range 600. Requires 3 Spirit Ore. Critical hit possible.
At level 55: With a certain probability, increase bow range by 50 for group members for 20 seconds when attacked.
At level 64: With a certain probability, increases P.Atk by 3% and increase bow range by 70 for group members for 30 seconds when attacked.
At level 74: With a certain probability, increases P.Atk by 5% and increase bow range by 100 for group members for 40 seconds when attacked.
At level 74: With a certain probability, restores own MP when attacked.
Ghost Sentinel​:
Releases 7 arrows, dealing additional 11440 damage. Critical hit possible
Rework Skills:
Dark Mystic
Spellhowler
Removed Skills:
Added Skills:
Triggers an Air Vortex explosion, dealing wind damage
Power: 105
Phantom Summoner​
Removed Skills:
Warps space and deals additional damage to the enemy
Can trigger a critical hit
For 2 minutes, reflects 1-10% of the damage inflicted on group members, depending on skill level.
Excludes damage from skills and ranged attacks
Requires Spirit Ore. Radius increases from 600 to 900 depending on skill level
For 2 minutes, restores group HP by converting 1-6% of damage dealt to enemies (vampiric effect), depending on skill level.
Excludes damage from skills and ranged attacks
Requires Spirit Ore. Radius increases from 600 to 900 depending on skill level.
Reworked Skills:
Empowers the servitor with the spirits of ancient assassins
At level 49: Accuracy +1, Evasion +1, Attack Speed +5%, Critical Attack chance from behind +3%, Critical Attack power from behind +5%, Resistance to negative effects +2.5%. Restores 2% HP from inflicted physical damage.
Requires 10 Spirit Ore
Duration: 2 minutes
At level 60: Accuracy +2, Evasion +2, Attack Speed +10%, Critical Attack chance from behind +5%, Critical Attack power from behind +10%, Resistance to negative effects +5%. Restores 3% HP from inflicted physical damage.
Requires 10 Spirit Ore
Duration: 3 minutes
Shilien Elder​
Removed Skills:
Weakens melee weapon defense.
Duration: 30 seconds.
Transformation. Grants the ability to judge those who challenge the authority of the gods. Can use holy magical attacks.
At level 70: Combining effects to significantly boost Magic Attack and Magic Defense.
Increases Magic Attack by 75% and Magic Defense by 30%.
Duration: 40 minutes
Combining effects to significantly increase Critical Attack chance and Critical Attack power.
Increases Critical Attack chance by 30% and Critical Attack power by 35%
Reduces MP consumption of physical skills, magical skills, songs/dances.
Requires 1 Spirit Ore
Captures the enemy's shadow, immobilizing them for 15 seconds and weakening their melee weapon defense.
Area of effect around target: 200
Restores 30% of Max HP to the nearest ally near the target, then restores (27-24-21-18-15-12-10-10-10-10-10%) to each subsequent target in the chain. Heals up to 10 characters, starting with the most injured.
Requires 4 Spirit Ore
Reworked Skills:
Adds 4 skill levels, now learnable up to level 30. Attacks the enemy with wind magic with additional maximum power of 35. Range 600->750 depending on skill level.
.
At level 48: Enhances various stats for group members using the Great Spirit.
Increases Max HP by 5%, Critical Hit chance by 5%, Critical Hit damage by 5%, Physical Attack by 2.5%, Physical Defense by 5%, Attack Speed by 5%, Magic Attack by 2.5%, Casting Speed by 5%, resistance to negative effects by 2%. Also reduces Speed by 16%.
Requires 10 Spirit Ore
Duration: 2 minutes
At level 60: Increases Max HP by 7%, Critical Hit chance by 5%, Critical Hit damage by 5%, Physical Attack by 3.3%, Physical Defense by 7%, Attack Speed by 7%, Magic Attack by 5%, Casting Speed by 7%, resistance to negative effects by 4%. Also reduces Speed by 14%.
Requires 10 Spirit Ore
Duration: 3 minutes
At level 70: Increases Max HP by 10%, Critical Hit chance by 10%, Critical Hit damage by 10%, Physical Attack by 5%, Physical Defense by 10%, Attack Speed by 10%, Magic Attack by 7%, Casting Speed by 10%, resistance to negative effects by 4%. Also reduces Speed by 12%.
Requires 10 Spirit Ore
Duration: 4 minutes
Orc Fighter
Destroyer
Removed Skills:
Available at Level 52: Grants the ability to reduce HP regeneration to 40%.
Can learn at 40lvl
Dash towards the enemy, minimum distance 200 and slow target for 2 seconds
Cannot be used if a bow is equipped
At level 24: Mastery of polearm handling.
Increases Physical Attack by 8.9 and targets up to 3.
At level 35: Mastery of polearm handling.
Increases Physical Attack by 17.7 and targets up to 4.
At level 44: Mastery of polearm handling.
Increases Physical Attack by 35 and targets up to 5.
At level 55: Mastery of polearm handling.
Increases Physical Attack by 60.4 and targets up to 6
Can learn at 79lvl
Dash towards the enemy, minimum distance 200 with a chance to stun the target
Reworked Skills:
At level 32: Increases Physical Attack by 10%, and by an additional 20% when using a sword or blunt weapon. Also increases Accuracy by 2 and Physical Attack by 5% when using two-handed swords or blunt weapons.
Available only if HP is below 60%.
Duration: 1 minute 30 seconds.
At level 46: Increases Physical Attack by 12%, and by an additional 30% when using a sword or blunt weapon. Also increases Accuracy by 4 and Physical Attack by 7% when using two-handed swords or blunt weapons.
Available only if HP is below 60%.
Duration: 1 minute 30 seconds.
At level 55: Increases Physical Attack by 15%, and by an additional 40% when using a sword or blunt weapon. Also increases Accuracy by 6 and Physical Attack by 10% when using two-handed swords or blunt weapons.
Available only if HP is below 60%.
Duration: 1 minute 30 seconds.
Titan
Tyrant
Removed Skills:
Available at Level 52: Grants the ability to reduce HP regeneration by 40%.
Absorbs the life energy of the target. There is a 15% chance with normal Physical Attack and 30% chance with Critical Attack.
Requires knuckles.
Can learn at 40lvl
Dash towards the enemy, minimum distance 200 and slow target for 2 seconds
Can learn at 79lvl
Dash towards the enemy, minimum distance 200 with a chance to stun the target
Orc Mystic
Overlord
Removed Skills:
Added Skills:
The combination of effects that increase Physical Attack and Physical Defense of group members provides a significant advantage in battle.
Increases Physical Attack by 15%, Physical Defense by 15%.
Duration: 40 minutes.
The combination of effects that increase Max HP and Max MP of group members provides a significant advantage in battle.
Increases Max HP by 35%, Max MP by 35%.
Duration: 40 minutes
The combination of effects that increase Critical Attack chance and Critical Attack damage of group members provides a significant advantage in battle.
Increases Critical Attack chance by 30%, Critical Attack damage by 35%.
Duration: 40 minutes.
Restores 30% of Max HP to the first nearby ally, then restores (27-24-21-18-15-12-10-10-10-10-10%) HP to each subsequent target in the chain. Heals up to 10 characters sequentially starting from the most injured.
Requires 4 Spirit Ore.
Reworked Skills:
All skills now work on the group, not just the clan
At level 48: Reduces enemies' Accuracy by 2, Physical Attack by 2%, Critical Attack chance by 7.5%, Critical Attack damage by 5%, Speed by 5%, Magic Defense by 7.5%, Attack Speed by 7.5%.
Duration: 12 seconds.
At level 60: Reduces enemies' Accuracy by 3, Physical Attack by 4%, Critical Attack chance by 10%, Critical Attack damage by 10%, Speed by 8%, Magic Defense by 10%, Attack Speed by 10%.
Duration: 18 seconds.
At level 70: Reduces enemies' Accuracy by 4, Physical Attack by 6%, Critical Attack chance by 15%, Critical Attack damage by 15%, Speed by 10%, Magic Defense by 15%, Attack Speed by 15%.
Duration: 24 seconds.
At level 48: Great Spirit grants all clan members around: Max CP +5%, restores 5% CP, Max MP +5%, Critical Attack chance +5%, Critical Attack damage +5%, Physical Attack +2%, Physical Defense +5%, Attack Speed +5%, Magic Attack +5%, Magic Defense +5%, Magic Speed +5%, resistance to negative effects +5%, Speed -28%.
Consumes 40 Spirit Ore.
Duration: 2 minutes.
At level 60: Great Spirit grants all clan members around: Max CP +7%, restores 7% CP, Max MP +7%, Critical Attack chance +7%, Critical Attack damage +7%, Physical Attack +3%, Physical Defense +7%, Attack Speed +7%, Magic Attack +7%, Magic Defense +7%, Magic Speed +7%, resistance to negative effects +7%, Speed -26%.
Consumes 40 Spirit Ore.
Duration: 3 minutes.
At level 70: Great Spirit grants all clan members around: Max CP +10%, restores 10% CP, Max MP +10%, Critical Attack chance +10%, Critical Attack damage +10%, Physical Attack +5%, Physical Defense +10%, Attack Speed +10%, Magic Attack +10%, Magic Defense +10%, Magic Speed +10%, resistance to negative effects +10%, Speed -24%.
Consumes 40 Spirit Ore.
Duration: 4 minutes.
Warcryer
Removed Skills:
Added Skills:
Reduces resistance to bow attacks by 12%.
Duration: 30 seconds.
At level 72: The combination of effects that increase Critical Attack chance and Critical Attack damage of group members provides a significant advantage in battle.
Increases Critical Attack chance by 30%, Critical Attack damage by 35%.
Duration: 40 minutes.
At level 74: The combination of effects that absorb damage and increase Attack Speed provides a significant advantage in battle.
Increases Attack Speed by 33% and absorbs 9% of damage dealt to enemies as HP.
Duration: 40 minutes.
At level 70: The combination of effects that increase Max HP and Max MP of group members provides a significant advantage in battle.
Increases Max HP and Max MP by 35%.
Duration: 40 minutes.
At level 70: The combination of effects that increase Physical Attack and Physical Defense of group members provides a significant advantage in battle.
Increases Physical Attack by 15%, Physical Defense by 15%.
Duration: 40 minutes.
At level 72: The combination of effects that increase Speed and Evasion of group members provides a significant advantage in battle.
Increases Speed by 33, Evasion by 4.
Duration: 40 minutes.
Reduces Physical Defense by 5%, Magic Defense by 10%, Dexterity by 2.
Increases Physical Attack by 5%, Magic Attack by 10%, Attack Speed by 5%, Movement Speed by 5% for all group members.
Duration: 20 minutes.
Trigger Chance: Increases movement speed when taking damage, 5% chance.
Attacks the enemy and deals additional 167 damage. Also inflicts a burn that deals 43 HP every second.
Cannot be used with a bow equipped.
Can critically hit.
Duration: 10 seconds.
Restores 30% of Max HP to the nearest ally near the target, then restores (27-24-21-18-15-12-10-10-10-10-10%) to each subsequent target in the chain. Heals up to 10 characters, starting with the most injured.
Requires 4 Spirit Ore
Reworked Skills:
At level 48: With the Great Spirit, restores 5% HP to group members, increases Max HP by 5%, Critical Attack damage by 5%, Physical Attack by 2%, Physical Defense by 5%, Attack Speed by 5%, Magic Attack by 5%, Magic Defense by 5%, Magic Speed by 5%, resistance to negative effects by 5%, and Accuracy by 1. Also reduces Speed by 28%.
At level 60: With the Great Spirit, restores 7% HP to group members, increases Max HP by 7%, Critical Attack damage by 7%, Physical Attack by 3%, Physical Defense by 7%, Attack Speed by 7%, Magic Attack by 7%, Magic Defense by 7%, Magic Speed by 7%, resistance to negative effects by 7%, and Accuracy by 2. Also reduces Speed by 26%.
At level 70: With the Great Spirit, restores 10% HP to group members, increases Max HP by 10%, Critical Attack damage by 10%, Physical Attack by 5%, Physical Defense by 10%, Attack Speed by 10%, Magic Attack by 10%, Magic Defense by 10%, Magic Speed by 10%, resistance to negative effects by 10%, and Accuracy by 3. Also reduces Speed by 24%.
Now absorbs MP every second.
Increased amount of absorbed MP by 20%.
Power increased by 33% at all levels.
Increased chance of success.
Now deals damage every second.
Summons group members.
Consumes 4 Summoning Crystals.
Has a permanent cooldown.
Dwarven Fighter
Bounty Hunter
Removed Skills:
Can learn at 40lvl
Dash towards the enemy, minimum distance 200 and slow target for 2 seconds
Cannot be used if a bow is equipped.
Can learn at 79lvl
Dash towards the enemy, minimum distance 200 with a chance to stun the target
When using swords and blunt weapons, increases Physical Attack. When using a shield, increases the chance to block with a shield.
Using Crushing Strike may activate Collector's Fortune.
At level 43: Used on corpses of evaluated monsters to obtain additional items.
Action Radius: 150, Cooldown: 10 seconds.
For 2 minutes, through sharpening cutting weapons: Increases Physical Attack by 5%, Critical Physical Attack Chance by 20%.
Adds spikes to blunt weapons: Increases Physical Attack by 10%, Stun Chance by 15%.
Strengthens bowstring: Increases Physical Attack by 5%, Shooting Range by 100.
Requires Spirit Ore. Action radius increases depending on skill level from 600 to 900.
For 2 minutes: Increases Physical Defense by 5% and Evasion by 2. Applies only to characters in light armor.
Reinforces the outer side of armor: Increases Physical Defense by 10%. Applies only to characters in heavy armor.
Embellishes magical armor with embroidery: Increases Physical Defense by 5%, MP recovery bonus by 2.
Requires Spirit Ore. Action radius increases depending on skill level from 600 to 900.
Deals a blow to the enemy, reducing their Physical Defense and Magic Defense for 3 seconds.
Requires sword/blunt weapon.
Can deliver a critical hit.
Fortune Seeker​:
Deals an explosive strike of 4312 power, added to Physical Attack.
Simultaneously converts a few surrounding enemies into Spoil state (Spoil).
Used when equipped with blunt weapons.
Can deliver a critical hit.
Reworked Skills:
Fortune Seeker
Warsmith
Removed Skills:
Can learn at 40lvl
Dash towards the enemy, minimum distance 200 and slow target for 2 seconds
Cannot be used if a bow is equipped.
Can learn at 79lvl
At level 44: Mastery of spear wielding.
Increases Physical Attack by 8.9 and number of targets to 3.
At level 52: Mastery of spear wielding.
Increases Physical Attack by 17.7 and number of targets to 4.
At level 58: Mastery of spear wielding.
Increases Physical Attack by 35 and number of targets to 5.
At level 64: Mastery of spear wielding.
Increases Physical Attack by 60.4 and number of targets to 6.
At level 66: Mastery of spear wielding.
Increases Physical Attack by 79.3 and number of targets to 7.
For 2 minutes, through sharpening cutting weapons: Physical Attack +5%, Critical Physical Attack Chance +20%.
Requires Spirit Ore. Action radius increases depending on skill level from 600 to 900.
Upon use, instantly restores 15%-35% HP and increases Max HP by 15%-35% for 10 minutes, depending on skill level.
Powerful blunt attack.
Requires sword or mace.
Ignores shield.
Can deliver a critical hit.
Applies an additional armor plate to the golem, increasing Physical Defense by 8%-15% and Max HP by 5%-10%, depending on skill level.
Duration: 20 minutes
Increases golem's Physical Attack by 8%-15% and Attack Speed by 3%-9%, depending on skill level.
Duration: 20 minutes.
Restores golem's HP by 8%-12%, depending on skill level.
Reworked Skills:
Maestro
Battle Force
Skills Added:
Real Target (Active)
Heavy Armor VulnerabilityPassive
Reduces dodge by -8 when wearing heavy armor.
Rain of ArrowsActive
Showers nearby enemies within 250 radius with a hail of arrows. Range 600. Requires 3 Spirit Ore. Critical hit possible.
Counter DashPassive
Counter MindPassive
At level 74: Has a certain chance of restoring your MP when the character is attacked.
Seven ArrowActive
Fires 7 arrows, dealing an additional 11440 damage. Critical Hit possible.
Burst ShotActive
The amount of MP consumed has been changed to a smaller amount.
Hawk eye (Active):
Spell Force
Skills Added:
Ability Sharing (Buff)
Transfers the master's abilities to the servant. Gives the servant 30% P. Atk./P. Def., 15% M. Atk./M. Def., 10% Max. HP/MP, 10% Atk. Spd. and 3% Casting Spd. regarding the summoner's characteristics.Ability Sharing (Buff) Transfers the master's abilities to the servant. Gives the servant 30% P. Atk./P. Def., 15% M. Atk./M. Def., 10% Max. HP/MP, 10% Atk. Spd. and 3% Casting Spd. regarding the summoner's characteristics.
Dimension SpiralActive
Warps space and deals additional damage to the enemy Possible overstrike
Warlock's GiftParty Buff
Increases party members' attack power by 10% and accuracy by 2 for 2 minutes. Requires Spirit Ore. Range increases with skill level 600->900
Warlock's BlessingParty Buff
Increases party members' Critical Chance by 30% and Critical Power by 25% for 2 minutes. Requires Spirit Ore. Range increases with skill level 600->900
Warrior ServitorPet Buff
Spell Force
Archmage:
Enlightenment (Active)
User receives mystical enlightenment, increasing M. Atk. by 40%, Cast. Spd. by 50% and magic Critical Rate by 50%, and decreasing MP Consumption by 90%.
Mystic Shield (Active)
P./ M. Def. +35% for 15s and decreases the MP while active
Aura Charge (Active)
With 141 Power added to M. Atk., inflicts non-Attribute damage on the target and enemies around the target, and recovers MP. Inflicts non-Attribute damage on the target monster with 171 Power.
Fire Vortex BusterActive
Detonates a Fire Vortex, dealing Fire damage Power 105
Spell Force
Skills Added :
Aura Charge : (Active)
With 141 Power added to M. Atk., inflicts non-Attribute damage on the target and enemies around the target, and recovers MP. Inflicts non-Attribute damage on the target monster with 171 Power
Enlightenment : (Active) User receives mystical enlightenment, increasing M. Atk. by 40%, Cast. Spd. by 50% and magic Critical Rate by 50%, and decreasing MP Consumption by 90%.
Ability Sharing :(Buff) Transfers the master's abilities to the servant. Gives the servant 30% P. Atk./P. Def., 15% M. Atk./M. Def., 10% Max. HP/MP, 10% Atk. Spd. and 3% Casting Spd. regarding the summoner's characteristics.
Reworked Skills:
Death Spike : No longer requires Cursed Bones.
Mass Gloom (Active.)Reworked to Hi5 Style.
Inflicts Damage near an enemy with M. Atk. Power decreases the enemies' M. Def. by 15%
Corpse Burst(Active.)
The skill no longer requires a corpse to activate. Instead, it can now be used as a standard AoE skill, targeting a specific enemy and dealing damage to nearby enemies in the target area.
Spell Force
InquisitorActive
Transformation. Gaining the ability to judge those who challenge the authority of the gods. Can use holy magic attacks
Vampiric Rage Lv.1Buff
Absorbs 6% HP from damage dealt to an enemy. Does not apply to damage from skills and ranged weapons Duration: 20 min
Chain HealActive
Restores 30% of Max HP to the first ally near the target, then restores (27-24-21-18-15-12-10-10-10-10-10%) to each subsequent target in the chain. Heals 10 characters in turn, starting with the most damaged one Consumes 4 Spirit Ore
Enlightenment (Active)
User receives mystical enlightenment, increasing M. Atk. by 10%, Heal by 40%, Cast. Spd. by 50% and magic Critical Rate by 50%, and decreasing MP Consumption by 90%.
Wind StrikeActive
Added 4 skill levels, can be learned up to level 30. Attacks the enemy with wind magic with an additional maximum power of 35. Range 600->750 depending on the skill level.
Spell Force
Stigma of ShilenActive
Reduces melee defense Duration: 30 sec
Improved Critical AttackBuff
At level 72: Combination of the effects of increasing the Critical Chance and Critical Damage of party members gives a significant advantage in combat Increases the Critical Chance by 30%, Critical Damage by 35% Duration: 40 min
Improved Blood AwakeningBuff
At level 74: Combination of damage absorption and Atk. Spd increase effects. Provides a significant advantage in combat Increases Atk. Spd by 33% and absorbs 9% HP from damage dealt to the enemy Duration: 40 min
Improved ConditionBuff
At level 70: The combination of the effects of increasing Max HP and increasing Max MP gives a significant advantage in battle Increases Max HP and Max MP by 35% Duration: 40 min
Improved CombatBuff
At level 70: Combination of the effects of increasing P. Atk. and increasing P. Def. gives a significant advantage in combat Increases P. Atk. and P. Def. by 15% Duration: 40 min
Vampiric RageBuff
Absorbs 9% HP from damage dealt to enemy. Does not apply to damage from skills and ranged weapons Duration: 20 min
Hunter's AngerSelf Buff
At level 40: Increases PvE attack by 10% and decreases defense by 5%
At level 56: Increases PvE attack by 15% and decreases defense by 6%
At level 60: Increases PvE attack by 20% and decreases defense by 7%
Blood DashPassive
Trigger Chance: Increases movement speed when taking damage, 5% chance
SplittingActive
Attacks the enemy and deals an additional 167 damage. Also inflicts a burn that takes away 43 HP every second Duration: 10 sec Cannot be used with a bow Possible overstrike. Possible critical strike
ApostoleActive
At level 74: Apostle transformation granting divine power to party members. (Ability to apply group buff in transformation)
Penetrating AttackPassive
When striking, there is a certain probability that the enemy's Physical Defense is reduced by 23%.
Enlightenment (Active)
User receives mystical enlightenment, increasing M. Atk. by 10%, Heal by 40%, Cast. Spd. by 50% and magic Critical Rate by 50%, and decreasing MP Consumption by 90%.
Wind StrikeActive
Added 4 skill levels, can be learned up to level 30. Attacks the enemy with wind magic with an additional maximum power of 35. Range 600->750 depending on the skill level.
Prophecy of FireBuff
Battle Force
Added Skills:
Shield of Faith (Active)
VanguardActive
Transformation, allows you to make a swift dash into the very heart of the battle. Allows you to effectively use a two-handed sword, but at the same time reduces Shield Defense by 50%.
Chain StrikeActive
Pulls the selected target to the character. Chance to slow by 20-40% depending on the skill level.
Shield Deflect MagicActive
Reflects magic, returning it to the enemy Duration: 8 sec
Combat AuraParty Buff
At level 52: Increases party members' P. Atk. by 5%, Atk. Spd by 5%, M. Atk. by 2%, Casting Spd by 3% Duration: 20 min.
At level 64: Increases party members' P. Atk. by 7%, Atk. Spd by 7%, M. Atk. by 4%, Casting Spd by 4% Duration: 20 min.
At level 70: Increases party members' P. Atk. by 10%, Atk. Spd by 10%, M. Atk. by 6%, Casting Spd by 7% Duration: 20 min.
Shield StrikeActive
A powerful attack on the enemy with a shield. Increases the enemy's desire to attack. Requires a shield
Evas Templar:
Eva's WIll (Active)
Chain HealActive
Restores 30% of Max HP to the first ally near the target, then restores (27-24-21-18-15-12-10-10-10-10-10%) to each subsequent target in the chain. Heals 10 characters in turn, starting with the most damaged one Consumes 4 Spirit Ore
Challenge for FateActive
Attacks enemies in front of him and distracts them Applies the effect of Faith Call on himself and increases P. Def./ M. Def. Duration: 15 sec
AggressionActive
The mechanics correspond to High Five. In particular, the power has been increased, MP consumption has been removed, the sharpening direction has been changed from Cost to Attack - Reduces the target's attack power by 5-20%
Aura of HateActive
Increased power, like on High Five.
Hunter's AngerSelf Buff
At level 40: Increases PvE attack by 10% and decreases defense by 5%
At level 55: Increases PvE attack by 15% and decreases defense by 6%
At level 60: Increases PvE attack by 20% and decreases defense by 7%
Deadly StrikeActive
Attacks the enemy and deals additional damage. Cannot be used when equipped with a bow or brass knuckles. Can overhit.
Blood DashPassive
Trigger Chance: Increases movement speed when taking damage, 5% chance
Impulse of AdvanceBuff
Impulse of CombatBuff
Impulse of CriticalBuff
Impulse of ConcentrationBuff
Impulse of FighterBuff
Impulse of MagicBuff
Impulse of DivineBuff
Impulse of AmbienceBuff
Impulse of RevengeBuff
Song of StealthBuff
Battle WhisperSelf Buff
Impulse of Recovery (Buff)
AggressionActive
Battle Force
Heavy Armor VulnerabilityPassive
Reduces dodge by -8 when wearing heavy armor.
Shadow StepActive
Quickly approach the enemy from behind, for 7 seconds increases attack speed by 15%, increases the success rate of all "Blow" type skills Cancels the target
Hunter's AngerSelf Buff
At level 40: Increases PvE attack by 10% and decreases defense by 5%
At level 55: Increases PvE attack by 15% and decreases defense by 6%
At level 60: Increases PvE attack by 20% and decreases defense by 7%
Hail of DaggersActive
Releases the power of a dagger, attacks surrounding enemies within a 250 radius. Requires 3 Spirit Ore. Available with a dagger. Critical hit possible, super attack
Critical WoundActive
Target's vulnerability to physical damage Create damage +10% . Resistance to attack's on weak points -10%. Requires dagger.
BleedActive
Reduces Speed ​​by 20% and causes temporary bleeding.
Throwing DaggerActive
Throwing a dagger deals additional damage. Reduces Speed ​​by 80%. Duration: 10 sec. Power 3488. Requires a dagger.
Battle Force
Skills Added:
Prana(Active)
Real Target (Active)
Heavy Armor VulnerabilityPassive
Reduces dodge by -8 when wearing heavy armor.
Rain of ArrowsActive
Counter Rapid ShotPassive
At level 55: Has a certain probability of increasing the Atk. Spd of a bow by 5% for party members for 20 sec when the character is attacked
At level 64: Has a certain probability of increasing the Atk. Spd of a bow by 10% for party members for 30 sec when the character is attacked
At level 74: Has a certain probability of increasing the Atk. Spd of a bow by 15% for party members for 40 sec when the character is attacked
Counter MindPassive
At level 74: Has a certain chance of restoring your MP when the character is attacked.
Seven ArrowActive
Fires 7 arrows, dealing an additional 11440 damage. Critical Hit possible.
Burst ShotActive
The amount of MP consumed has been changed to a smaller amount.
Rapid Shot( Active)
Spell Force
Skills Added:
Ability Sharing (Buff)
Transfers the master's abilities to the servant. Gives the servant 30% P. Atk./P. Def., 15% M. Atk./M. Def., 10% Max. HP/MP, 10% Atk. Spd. and 3% Casting Spd. regarding the summoner's characteristics.
Dimension SpiralActive
Warps space and deals additional damage to the enemy Possible overstrike
Summoner's GiftParty Buff
Reduces the cooldown of magic skills by 35% for 2 minutes for party members. Requires Spirit Ore. Radius increases with skill level 600->900
Summoner's BlessingParty Buff
Increases party members' MP regeneration by 35% for 2 minutes. Requires Spirit Ore. Range increases with skill level 600->900
Wizard ServitorActive
Spell Force
InquisitorActive
Transformation. Gaining the ability to judge those who challenge the authority of the gods. Can use holy magic attacks
Improved MagicBuff
Improved Shield DefenseBuff
Improved MovementBuff
EmpowerBuff
Increases Magic Attack by 75% Duration: 20 min
Stigma of Shilen (Active)
Evas Saint​:
Enlightenment (Active)
User receives mystical enlightenment, increasing M. Atk. by 10%, Heal by 40%, Cast. Spd. by 50% and magic Critical Rate by 50%, and decreasing MP Consumption by 90%.
Chain HealActive
Restores 30% of Max HP to the first ally near the target, then restores (27-24-21-18-15-12-10-10-10-10-10%) to each subsequent target in the chain. Heals 10 characters in turn, starting with the most damaged one Consumes 4 Spirit Ore
Mass ReviveActive
Wind StrikeActive
Prophecy of WaterBuff
Spell Force
Added Skills:
Aura Charge (Active)
With 141 Power added to M. Atk., inflicts non-Attribute damage on the target and enemies around the target, and recovers MP. Inflicts non-Attribute damage on the target monster with 171 Power.
Enlightenment (Active)
User receives mystical enlightenment, increasing M. Atk. by 40%, Cast. Spd. by 50% and magic Critical Rate by 50%, and decreasing MP Consumption by 90%.
Mystic Shield (Active)
P./ M. Def. +35% for 15s and decreases the MP while active.
Ice Vortex CrusherActive
Detonates an Ice Vortex, dealing water damage Power 105
Battle Force
Shield of Faith (Active)
VanguardActive
Transformation, allows you to make a swift dash into the heart of the battle. Allows you to effectively use dual swords, but at the same time reduces Shield Defense by 50%
Chain StrikeActive
Pulls the selected target to the character. Chance to slow by 20-40% depending on the skill level.
Shield Deflect MagicActive
Reflects magic, returning it to the enemy Duration: 8 sec
Combat AuraParty Buff
At level 52: Increases party members' P. Atk. by 5%, Atk. Spd by 5%, M. Atk. by 2%, Casting Spd by 3% Duration: 20 min.
At level 64: Increases party members' P. Atk. by 7%, Atk. Spd by 7%, M. Atk. by 4%, Casting Spd by 4% Duration: 20 min.
At level 70: Increases party members' P. Atk. by 10%, Atk. Spd by 10%, M. Atk. by 6%, Casting Spd by 7% Duration: 20 min.
Shield StrikeActive
A powerful attack on the enemy with a shield. Increases the enemy's desire to attack. Requires a shield
Shillien Templar​:
Shilene's Pain (Active)
Challenge for FateActive
Freezing StrikeActive
Drain HealthActive
AggressionActive
Aura of HateActive
Increased power, like on High Five.
PoisonActive
Hunter's AngerSelf Buff
At level 40: Increases PvE attack by 10% and decreases defense by 5%
At level 55: Increases PvE attack by 15% and decreases defense by 6%
At level 60: Increases PvE attack by 20% and decreases defense by 7%
Deadly StrikeActive
Attacks the enemy and deals additional damage. Cannot be used when equipped with a bow or brass knuckles. Can overhit.
Blood DashPassive
Trigger Chance: Increases movement speed when taking damage, 5% chance
Impulse of AdvanceBuff
Impulse of CombatBuff
Impulse of СriticalBuff
Impulse of ConcentrationBuff
Impulse of FighterBuff
Impulse of MagicBuff
Impulse of DivineBuff
Impulse of CyclonBuff
Impulse of RevengeBuff
Defense MotionSelf Buff
Impulse of Siren'sBuff
Freezing StrikeActive
Drain HealthActive
AggressionActive
PoisonActive
Battle Force
Heavy Armor VulnerabilityPassive
Shadow StepActive
Hunter's AngerSelf Buff
At level 40: Increases PvE attack by 10% and decreases defense by 5%
At level 55: Increases PvE attack by 15% and decreases defense by 6%
At level 60: Increases PvE attack by 20% and decreases defense by 7%
Hail of DaggersActive
Critical WoundActive
Target's vulnerability to physical damage Create damage +10% . Resistance to attack's on weak points -10%. Requires dagger.
Throwing DaggerActive
BleedActive
Freezing StrikeActive
Drain HealthActive
PoisonActive
Battle Force
Added Skills:
Real Target (Active)
Heavy Armor VulnerabilityPassive
Rain of ArrowsActive
Counter ChancePassive
Counter MindPassive
Seven ArrowActive
Freezing StrikeActive
Increased chance of passing 60->80%.
Drain HealthActive
Strength increased at all levels by 30%.
Aura Charge (Active)
With 141 Power added to M. Atk., inflicts non-Attribute damage on the target and enemies around the target, and recovers MP. Inflicts non-Attribute damage on the target monster with 171 Power.
Enlightenment (Active)
User receives mystical enlightenment, increasing M. Atk. by 40%, Cast. Spd. by 50% and magic Critical Rate by 50%, and decreasing MP Consumption by 90%.
Mystic Shield (Active)
P./ M. Def. +35% for 15s and decreases the MP while active.
Wind Vortex SlugActive
Spell Force
Skills Added:
Ability Sharing (Buff)
Transfers the master's abilities to the servant. Gives the servant 30% P. Atk./P. Def., 15% M. Atk./M. Def., 10% Max. HP/MP, 10% Atk. Spd. and 3% Casting Spd. regarding the summoner's characteristics.
Dimension SpiralActive
Shade's GiftParty Buff
Shade's BlessingParty Buff
Assassin ServitorActive
Spell Force
Skills Added:
Stigma of Shilen (Active)
InquisitorActive
Improved MagicBuff
Improved Critical AttackBuff
ClarityBuff
Shadow Blind Debuff
Shillien Saint​:
Enlightenment (Active)
User receives mystical enlightenment, increasing M. Atk. by 10%, Heal by 40%, Cast. Spd. by 50% and magic Critical Rate by 50%, and decreasing MP Consumption by 90%.
Chain HealActive
Throne RootActive
Applies a Hold effect to surrounding enemies. Within 10 sec every sec -90 HP , MP -30.
Cursed Field of ShilenActive
For 30 sec, reduces the target's and surrounding enemie's defense against melee weapons by 16.
Wind StrikeActive
Prophecy of WindBuff
Polearm Mastery
Battle Force
Skills Added:
Immortal Soul (Active)
Rush (Active)
Polearm PossessionPassive
Rush Impact (Active)
FrenzyActive
Armor CrushActive
Increased Power 2565 -> 3077
Battle Force
Skills Added:
Immortal Soul (Active)
Force MasteryPassive
Hunter's AngerSelf Buff
At level 40: Increases PvE attack by 10% and decreases defense by 5%
At level 55: Increases PvE attack by 15% and decreases defense by 6%
At level 60: Increases PvE attack by 20% and decreases defense by 7%
Rush (Active)
Cannot be used if a bow is equipped.
Rush Impact (Active)
Spell Force
Combat of Pa’agrioPassive
Condition of Pa'agrioPassive
Critical of Pa'agrioPassive
Hunter's AngerSelf Buff
At level 40: Increases PvE attack by 10% and decreases defense by 5%
At level 55: Increases PvE attack by 15% and decreases defense by 6%
At level 60: Increases PvE attack by 20% and decreases defense by 7%
Dominator:
Enlightenment (Active)
User receives mystical enlightenment, increasing M. Atk. by 10%, Heal by 40%, Cast. Spd. by 50% and magic Critical Rate by 50%, and decreasing MP Consumption by 90%.
Chain HealActive
Seal of DespairBuff
Victories of Pa'agrioBuff
Spell Force
Hunter's AngerSelf Buff
At level 40: Increases PvE attack by 10% and decreases defense by 5%
At level 55: Increases PvE attack by 15% and decreases defense by 6%
At level 60: Increases PvE attack by 20% and decreases defense by 7%
Real TargetActive
Chant of Critical AttackBuff
Chant of Blood AwakeningBuff
Chant of ConditionBuff
Chant of CombatBuff
Chant of MovementBuff
Chant of BerserkerBuff
Blood DashPassive
Burning ChopActive
Chain Heal (Active)
Chant of VictoryBuff
Aura SinkActive
Freezing FlameActive
Seal of PoisonActive
Doomcryer:
Enlightenment (Active)
User receives mystical enlightenment, increasing M. Atk. by 10%, Heal by 40%, Cast. Spd. by 50% and magic Critical Rate by 50%, and decreasing MP Consumption by 90%.
Gate ChantActive
Polearm Mastery
Battle Force
Added Skills:
Rush (Active)
Rush Impact (Active)
Collector's ExperiencePassive
Festive SweeperActive
Polearm PossessionPassive
At level 44: Spear Mastery Increases P. Atk by 8.9 and the number of targets to 3
At level 52: Spear Mastery Increases P. Atk by 17.7 and the number of targets to 4
At level 58: Spear Mastery Increases P. Atk by 35 and the number of targets to 5
At level 64: Spear Mastery Increases P. Atk by 60.4 and the number of targets to 6
At level 66: Spear Mastery Increases P. Atk by 79.3 and the number of targets to 7
Dwarf SupremacyParty Buff
Dwarf TechnomancyParty Buff
Hunter's AngerSelf Buff
At level 40: Increases PvE attack by 10% and decreases defense by 5%
At level 55: Increases PvE attack by 15% and decreases defense by 6%
At level 60: Increases PvE attack by 20% and decreases defense by 7%
Crushing StrikeActive
Lucky StrikeActive
SweeperActive
When used, restores 30 HP and 10 MP.
Armor CrushActive
Increased Power 2565 -> 3077
Polearm Mastery
Battle Force
Skills Added:
Rush(Active)
Rush Impact (Active)
Dash towards the enemy, minimum distance 200 with a chance to stun the target
Ability Sharing (Buff)
Transfers the master's abilities to the servant. Gives the servant 30% P. Atk./P. Def., 15% M. Atk./M. Def., 10% Max. HP/MP, 10% Atk. Spd. and 3% Casting Spd. regarding the summoner's characteristics.
Polearm PossessionPassive
Dwarf SupremacyParty Buff
Dwarf TechnomancyParty Buff
Battle CryActive
Fatal StrikeActive
Golem ReinforcementActive
Strengthen GolemActive
Repair GolemActive
Hunter's AngerSelf Buff
At level 40: Increases PvE attack by 10% and decreases defense by 5%
At level 55: Increases PvE attack by 15% and decreases defense by 6%
At level 60: Increases PvE attack by 20% and decreases defense by 7%