L2Avalon.net
  • Eternal Low Rate
  • Seasonal MID rate
  • Home
    • Skills
      • Skill Learning System Updates
      • Racial Skills
      • Spear Mastery
      • Augmentation - Item Skills
    • Items
      • Craft , Changes
        • Armor Sets and Updated Sets
        • Masterwork
        • Forge and Shops at Mammon
      • Best A-Grade Weapon
      • New Items: Brooches and Ruby Jewels
      • Soul Crystal System
      • Epic jewelry
      • Enchant Rates
    • Zones
      • Primeval Isle
      • Monastery of Silence
      • Pagans
      • Den Of Evil
    • Quests
      • Alternative quest for the 2nd profession Good Work's Reward
      • Baltazar's Ambitions
      • Quest for temporary starting equipment
      • Elmore Coins
      • Legacy of Insolence
      • Varka/Ketra Alliance Quests
    • Great Olympiad
      • Noblesse Status
    • Raid Boss
      • Instances
      • Sealed Soul Crystal Fragments
    • Game store
      • Promo codes
      • Vote Sytem
      • Premium account
    • Achievements, tasks
      • Daily Reward
      • Achievements
      • PA Points
      • Server Event
    • Pets
    • Clan
      • Clan Unity
      • Castle skills
    • Auto-Farm
Powered by GitBook
On this page
  • Human Fighter
  • Human Mystic
  • Elven Fighter
  • Elven Mystic
  • Dark Fighter
  • Dark Mystic
  • Orc Fighter
  • Orc Mystic
  • Dwarven Fighter
  1. Home

Skills

Description of skill changes, compared to Interlude. In this section you will be able to familiarize yourself with new, changed skills and their mechanics.

PreviousSeasonal MID rateNextSkill Learning System Updates

Last updated 19 days ago

The basic mechanics and logic of all skills correspond to the game version: Interlude. If you did not find a description of the change in skill or mechanics in this section, it means it works according to Interlude.

Human Fighter

Gladiator

Removed Skills:

Polearm Mastery

Battle Force

New Skills:

Sonic Mastery Passive

Absorbs the target's life energy The absorption probability is 15% for normal P. Atk. and 30% for Crit. Atk. Requires a sword/blunt weapon/dual swords Allows you to absorb energy up to level 1-8

Rush Active Throw towards the enemy, minimum range 200 Cannot be used if a bow is equipped

Hunter's Anger Self Buff At level 40: Increases PvE attack by 10% and decreases defense by 5% At level 55: Increases PvE attack by 15% and decreases defense by 6% At level 60: Increases PvE attack by 20% and decreases defense by 7%

Duelist: Rush Impact (Active)

Can learn at 79lvl

Dash towards the enemy, minimum distance 200 with a chance to stun the target

Weapon Blockade Active

Blocks enemy from using weapons with a blinding move Target cannot use weapons while under the effect Requires sword energy to level 2 Requires dual swords Duration: 5 sec

Warlord

Skills Removed:

Battle Force

Skills Added: Rush (Active)

Can learn at 40lvl

Dash towards the enemy, minimum distance 200 and slow target for 2 seconds

Cannot be used if a bow is equipped.

Lightning spear (Active)

Can learn at 40lvl

Attacks the enemy with 1072 Power, inflicting stun for 5 sec

Hunter's Anger Self Buff At level 40: Increases PvE attack by 10% and decreases defense by 5% At level 55: Increases PvE attack by 15% and decreases defense by 6% At level 60: Increases PvE attack by 20% and decreases defense by 7%

Dreadnought:

Cursed Pierce Active Deals an additional 3849 damage Possible overhit. Ignores Shield. Possible critical hit

Dread Pool Active Spreads fear energy around Reduces enemies' Speed ​​by 33%, Physical Defense by 33%, Evasion by 10 and makes them run away in fear for 8 sec Rush Impact (Active)

Can learn at 79lvl

Dash towards the enemy, minimum distance 200 with a chance to stun the target

Changed Skills:

Polearm Mastery Passive

Maximum number of targets 10 Howl (Active)

Reduce P. and M.Attack 23%.

Paladin

Remove Skills:

Battle Force

Added Skills:

Shield of Faith (Active) Available at Level 70: Increases P. Def. and M. Def. by 100% for all party members for 15s

Vanguard Active Transformation, allows you to make a swift dash into the heart of the battle. Allows you to effectively use a two-handed sword, but at the same time reduces Shield Defense by 50%

Shield Deflect Magic Active Reflects magic, returning it to the enemy Duration: 8 sec

Chain Strike Active Pulls the selected target to the character. Chance to slow the enemy by 20-40% depending on the skill level.

Combat Aura Party Buff At level 52: Increases party members' P. Atk. by 5%, Atk. Spd by 5%, M. Atk. by 2%, Casting Spd by 3% Duration: 20 min. At level 64: Increases party members' P. Atk. by 7%, Atk. Spd by 7%, M. Atk. by 4%, Casting Spd by 4% Duration: 20 min. At level 70: Increases party members' P. Atk. by 10%, Atk. Spd by 10%, M. Atk. by 6%, Casting Spd by 7% Duration: 20 min.

Shield Strike Active A powerful attack on the enemy with a shield. Increases the enemy's desire to attack. Requires a shield

Phoenix Knight​:

Challenge for Fate Self Buff Attacks enemies in front of him and distracts them Applies the effect of Faith Call on himself and increases P. Def./ M. Def. Duration: 15 sec Pheonix spirit (Active)

Can learn at 76lvl

Receives the will of the phoenix to drastically increase the fighting ability of party members. Increases P. Def. by 30%, M. Def. by 30%, Atk. Spd. by 18%, Speed by 18. Decreases the effectiveness of received recovery magic by 50%. When a sword/ dualsword/ is equipped, increases Critical Rate by 60. When a blunt/ dualfist is equipped, increases Critical Damage by 20%.

Duration: 40 seconds

Reworked Skills:

Aggression Active The mechanics correspond to High Five. In particular, the power has been increased, MP consumption has been removed, the sharpening direction has been changed from Cost to Attack - Reduces the target's attack power by 5-20%

Aura of Hate Active Increased power, like on High Five.

Dark Avenger

Removed Skills:

Battle Force

Skills Added: Shield of Faith (Active)

Available at Level 70: Increases P. Def. and M. Def. by 100% for all party members for 15s

Vanguard Active Transformation, allows you to make a swift dash into the heart of the battle. Allows you to effectively use dual swords, but at the same time reduces Shield Defense by 50%

Shield Deflect Magic Active Reflects magic, returning it to the enemy Duration: 8 sec

Combat Aura Party Buff At level 52: Increases party members' P. Atk. by 5%, Atk. Spd by 5%, M. Atk. by 2%, Casting Spd by 3% Duration: 20 min. At level 64: Increases party members' P. Atk. by 7%, Atk. Spd by 7%, M. Atk. by 4%, Casting Spd by 4% Duration: 20 min. At level 70: Increases party members' P. Atk. by 10%, Atk. Spd by 10%, M. Atk. by 6%, Casting Spd by 7% Duration: 20 min.

Shield Strike Active A powerful attack on the enemy with a shield. Increases the enemy's desire to attack. Requires a shield

Hell Knight​: Hell Scream (Active)

Roars with the voice of hell., decreases the nearby enemies' P. Def. by 30%, M. Def. by 30%, Speed by 30%. Inflicts fear and causes them to flee.

Challenge for Fate Self Buff Attacks enemies in front of him and distracts them Applies the effect of Faith Call on himself and increases P. Def./ M. Def. Duration: 15 sec

Reworked Skills:

Aggression Active The mechanics correspond to High Five. In particular, the power has been increased, MP consumption has been removed, the sharpening direction has been changed from Cost to Attack - Reduces the target's attack power by 5-20%

Aura of Hate Active Increased power, like on High Five.

Drain Health Active Strength increased at all levels by 30%.

Treasure Hunter​

Removed Skills:

Battle Force

Skills Added:

Heavy Armor Vulnerability Passive Reduces dodge by -8 when wearing heavy armor.

Shadow Step Active Quickly approach the enemy from behind, for 7 seconds increases attack speed by 15%, increases the success rate of all "Blow" type skills Cancels the target

Hunter's Anger Self Buff At level 40: Increases PvE attack by 10% and decreases defense by 5% At level 55: Increases PvE attack by 15% and decreases defense by 6% At level 60: Increases PvE attack by 20% and decreases defense by 7%

Hail of Daggers Active Releases the power of the dagger, attacks surrounding enemies within a radius of 250. Requires 3 Spirit Ore. Available with a dagger. Critical hit, super attack possible.

Adventurer:

Throwing Dagger Active

Throwing a dagger deals additional damage. Reduces Speed ​​by 80%. Duration: 10 sec. Power 3488. Requires a dagger. Critical Wound Active Target's vulnerability to physical damage Create damage +10% . Resistance to attack's on weak points -10%. Requires dagger.

Reworked Skills:

Bleed Active Reduces Speed ​​by 20% and causes temporary bleeding.

Hawkeye

Removed Skills:

Reduces resistance to bow attacks by 12%.

Duration: 30 seconds.

At level 55: Has a certain probability of increasing Speed ​​for 20 at party members for 20 sec when the character is attacked At level 64: Has a certain probability of increasing Speed ​​for 30 at party members for 30 sec when the character is attacked At level 74: Has a certain probability of increasing Speed ​​for 40 at party members for 40 sec when the character is attacked

Sagittarius:

Reworked Skills:

Skill power increased by 10%.

P.Def reduction removed.

Human Mystic

Warlock

Removed Skills:

Reworked Skills:

At level 49: Empowers the servitor with the spirit of ancient warriors.

Increases Max HP by 5%, HP regeneration by 5%, Physical Defense by 5%, Accuracy by 1, Physical Attack by 2%, Attack Speed by 5%, and resistance to negative effects by 2. Reduces Speed by 18%.

Consumes 10 Spirit Ore. Duration: 2 minutes.

  • At level 60: Empowers the servitor with the spirit of ancient warriors.

    • Increases Max HP by 8%, HP regeneration by 8%, Physical Defense by 8%, Accuracy by 1, Physical Attack by 4%, Attack Speed by 8%, and resistance to negative effects by 4. Reduces Speed by 15%.

    • Consumes 10 Spirit Ore. Duration: 3 minutes.

Sorcerer

Removed Skills:

Added Skills:

Necromancer

Removed Skills:

Bishop

Removed Skills:

Skills Added:

Cardinal:

Reworked Skills:

Prophet​

Removed Skills:

Added Skills:

Hierophant:

Reworked Skills:

Prophecy of Fire Lv.48 (Buff)

  • Enhances party members' Max MP by 5%, HP Recovery by 5%, Physical Attack by 2.5%, Physical Defense by 5%, Attack Speed by 5%, Magic Attack by 2.5%, Magic Defense by 5%, Magic Casting Speed by 5%, Accuracy by 1, and resistance to negative effects by 2% with Great Spirit.

  • Also decreases Speed by 28%.

  • Consumes 10 Spirit Ore.

  • Duration: 2 minutes.

Prophecy of Fire Lv.60 (Buff)

  • Enhances party members' Max MP by 7%, HP Recovery by 7%, Physical Attack by 3.3%, Physical Defense by 7%, Attack Speed by 7%, Magic Attack by 5%, Magic Defense by 7%, Magic Casting Speed by 7%, Accuracy by 2, and resistance to negative effects by 4% with Great Spirit.

  • Also decreases Speed by 26%.

  • Consumes 10 Spirit Ore.

  • Duration: 3 minutes.

Prophecy of Fire Lv.70 (Buff)

  • Enhances party members' Max MP by 10%, HP Recovery by 10%, Physical Attack by 5%, Physical Defense by 10%, Attack Speed by 10%, Magic Attack by 5%, Magic Defense by 10%, Magic Casting Speed by 10%, Accuracy by 3, and resistance to negative effects by 6% with Great Spirit.

  • Also decreases Speed by 24%.

  • Consumes 10 Spirit Ore.

  • Duration: 4 minutes.

Elven Fighter

Temple Knight​

Removed Skills:

  • Available at Level 70: Increases P. Def. and M. Def. by 100% for all party members for 15s

  • Can learn at 76lvl

  • Receives the will of Eva's WIll to drastically increase the fighting ability of party members Increases Atk. Spd. by 18%, Speed by 18, resistance to de-buffs by 40%,the power of received HP recovery magic by 30%. Restores 50 HP every second.

  • Duration: 40 seconds

Reworked Skills:

Swordsinger

Removed Skills:

Battle Force, Song of Earth, Song of Life, Song of Water, Song of Warding, Song of Wind, Song of Hunter, Song of Invocation, Song of Vitality, Song of Vengeance, Song of Flame Guard, Song of Storm Guard, Song of Champion, Song of Meditation, Song of Renewal

Added Skills:

  • At level 40: Temporarily increases accuracy by +4, evasion by +3, HP regeneration by +20%, and running speed by +20% for party members.

  • Duration: 10 minutes.

  • At level 43: Temporarily increases physical attack by +12% and physical defense by +25% for party members.

  • Duration: 10 minutes.

  • At level 46: Temporarily increases physical critical rate by +100 and critical damage by +35% for party members.

  • Duration: 10 minutes.

  • At level 52: Temporarily increases magical attack speed by +30% and MP regeneration by +20% for party members.

  • Duration: 10 minutes.

  • At level 52: Temporarily increases attack speed by +15% and maximum HP by +30% for party members.

  • Duration: 10 minutes.

  • At level 55: Temporarily increases magical defense by +30% and magical attack by +20% for party members.

  • Duration: 10 minutes.

  • At level 60: Temporarily increases holy attack and dark resistance for party members.

  • Duration: 10 minutes.

  • At level 70: Temporarily increases water and earth attack resistance for party members.

  • Duration: 10 minutes.

  • At level 74: Temporarily increases life absorption (vampiric 8%) and returns a portion of received damage to enemies for party members.

  • Duration: 10 minutes.

  • At level 77: Temporarily reduces speed for party members and grants protection against monster attacks.

  • Duration: 2 minutes.

  • At level 46: Increases Physical Attack by +5%, Physical Critical Attack power by +5%, Attack Speed by +5%.

  • Duration: 2 minutes.

  • At level 55: Increases Physical Attack by +7%, Physical Critical Attack power by +7%, Attack Speed by +7%.

  • Duration: 2 minutes.

  • At level 66: Increases Physical Attack by +10%, Physical Critical Attack power by +10%, Attack Speed by +10%.

  • Duration: 2 minutes.

Sword Muse:

  • At level 77: Temporarily reduces cooldowns of physical and magical skills by -30%, MP consumption of magical skills by -10%, physical skills by -15%, Impulses by -5%, increases MP regeneration speed by 20% for party members.

  • Duration: 10 minutes.

Reworked Skills:

  • Mechanics aligned with High Five. Increased potency, removes MP consumption, and changes skill direction to Attack.

  • Reduces target's Attack power by 5-20%

Plains Walker

Remove Skills:

Added Skills:

Reworked Skills:

Wind Rider:

Silver Ranger

Removed Skills:

  • Increases M. Def. of all party members by 1000 for 30 seconds.

  • Reduces resistance to bow attacks by 12%.

  • Duration: 30 seconds.

  • Showers nearby enemies in a 250 radius with arrows.

  • Range 600.

  • Requires 3 Spirit Ore.

  • Critical hit possible.

Moonlight Sentinel:

Reworked Skills:

  • Removed penalty for reduce range. ( now will have same range as all archers)

Elven Mystic

Elemental Summoner​

Removed Skills:

Reworked Skills:

  • Channels the spirit of ancient wizards into the servitor.

  • At level 49: Increases MP regeneration by 5%, Magical Defense by 5%, Magical Attack by 5%, Magic Casting Speed by 5%, chance to critically hit with magic by 20%, and resistance to negative effects by 2. Also reduces Speed by 28%.

  • Consumes 10 Spirit Ore.

  • Duration: 2 minutes.

At level 60:

  • Increases MP regeneration by 10%, Magical Defense by 10%, Magical Attack by 10%, Magic Casting Speed by 10%, chance to critically hit with magic by 40%, and resistance to negative effects by 2. Also reduces Speed by 25%.

  • Consumes 10 Spirit Ore.

  • Duration: 3 minutes.

Elven Elder​

Removed Skills:

Added Skills:

  • At level 70: Combining effects of increasing Magic Attack and Magic Defense provides significant advantages in battle.

  • Increases Magic Attack by 75% and Magic Defense by 30%.

  • Duration: 40 minutes.

  • At level 70: Combining effects of increasing shield block chance and Shield Defense provides significant advantages in battle.

  • Increases shield block chance by 30% and Shield Defense by 50%.

  • Duration: 40 minutes

  • At level 70: Combining effects of increasing Speed and Evasion provides significant advantages in battle.

  • Increases Speed by 33 and Evasion by 4.

  • Weakens melee weapon defense.

  • Duration: 30 seconds

Restores party membe'rs HP. Power 796 . Cures poisoning/bleeding , as well as incrieased posoning/bleeding.

Reworked Skills:

  • Added 4 levels of skill, now trainable up to level 30.

  • Attacks the enemy with wind magic with additional maximum power of 35.

  • Range 600 -> 750 depending on skill level.

  • At level 48: Enhances group members using the Great Spirit, increasing MP regeneration by 5%, Physical Attack by 2%, Physical Defense by 5%, Attack Speed by 5%, Magic Attack by 5%, Magic Defense by 5%, Magic Casting Speed by 5%, and resistance to negative effects by 2%. Also reduces Speed by 28%.

  • Consumes 10 Spirit Ore.

  • Duration: 2 minutes.

At level 60:

  • Enhances group members using the Great Spirit, increases Magic Critical Hit chance by 40%, MP regeneration by 7%, Physical Attack by 5%, Physical Defense by 7%, Attack Speed by 7%, Magic Attack by 7%, Magic Defense by 7%, Magic Casting Speed by 7%, and resistance to negative effects by 4%. Also reduces Speed by 26%.

  • Consumes 10 Spirit Ore.

  • Duration: 3 minutes.

At level 70:

  • Enhances group members using the Great Spirit, increases Magic Critical Hit chance by 70%, MP regeneration by 10%, Physical Attack by 7%, Physical Defense by 10%, Attack Speed by 10%, Magic Attack by 10%, Magic Defense by 10%, Magic Casting Speed by 10%, and resistance to negative effects by 6%. Also reduces Speed by 24%.

  • Consumes 10 Spirit Ore.

  • Duration: 4 minutes

Spellsinger

Removed Skills:

Dark Fighter

Shillien Knight

Removed Skills:

Added Skills:

  • Available at Level 70: Increases P. Def. and M. Def. by 100% for 15s to all party members.

  • Can learn at 76lvl

  • Receives the will of Shillien to drastically increase the fighting ability of party members. Increases P./ M. Atk. by 18%, Speed by 18, Atk. Spd. by 18%, Critical Rate when a sword/ dualsword is equipped by 60, and Critical Damage when a blunt/ dualfist weapon is equipped by 30%. Recovers as HP 10% of standard melee damage inflicted on an enemy. Decreases the power of received HP recovery magic by 50%.

  • Duration: 40 seconds

  • Attacks enemies in front and distracts their attention.

  • Applies Challenge of Fate effect, increasing Physical/Magical Defense.

  • Duration: 15 seconds

Reworked Skills:

  • Increased chance of success from 60% to 80%.

  • Power increased by 30% across all levels.

  • Mechanics aligned with High Five. Increased power, removed MP cost, and adjusted direction to Attack — reduces target's attack power by 5-20%.

  • Base success chance increased from 70% to 80%, and power increased by approximately 18% - 25%.

Bladedancer

Removed Skills:

Battle Force, Siren"s Dance, Dance of the Warrior, Dance of Inspiration, Dance of the Mystic, Dance of Fire, Dance of Concentration, Dance of Light, Dance of Aqua Guard, Dance of Earth Guard, Dance of the Vampire Dance of Protection

Skills Added:

  • At level 40: Temporarily increases accuracy +4, evasion +3, HP regen +20%, and running speed +20% for party members. Additional MP is consumed for subsequent impulses.

  • Requires dual swords

  • Duration: 10 minutes

  • At level 43: Temporarily increases physical attack +12% and physical defense +25% for party members. Additional MP is consumed for subsequent impulses.

  • Requires dual swords

  • Duration: 10 minutes

  • At level 49: Temporarily increases physical critical chance by +100 and critical damage by +35% for party members. Additional MP is consumed for subsequent impulses.

  • Requires dual swords

  • Duration: 10 minutes

  • At level 52: Temporarily increases magic attack speed +30% and MP regeneration +20% for party members. Additional MP is consumed for subsequent impulses.

  • Requires dual swords

  • Duration: 10 minutes

  • At level 52: Temporarily increases attack speed +15% and max HP +30% for party members. Additional MP is consumed for subsequent impulses.

  • Requires dual swords

  • Duration: 10 minutes

  • At level 55: Temporarily increases magic defense +30% and magic attack +20% for party members. Additional MP is consumed for subsequent impulses.

  • Requires dual swords

  • Duration: 10 minutes

  • At level 60: Temporarily increases holy attack and dark resistance for party members. Additional MP is consumed for subsequent impulses.

  • Requires dual swords

  • Duration: 10 minutes

  • At level 70: Temporarily increases fire and wind resistance for party members. Additional MP is consumed for subsequent impulses.

  • Requires dual swords

  • Duration: 10 minutes

  • At level 74: Temporarily increases vampiric absorption (8%) and returns a portion of received damage to party members. Additional MP is consumed for subsequent impulses.

  • Requires dual swords

  • Duration: 10 minutes

  • At level 46: Increases physical defense +10%, magic defense +5%, evasion +1.

  • At level 55: Increases physical defense +15%, magic defense +10%, evasion +2.

  • At level 66: Increases physical defense +20%, magic defense +12%, evasion +3.

  • Requires dual swords

  • Duration: 2 minutes

Spectral Dancer​:

  • Temporarily increases magic critical attack chance by +100% for all party members, reduces MP cost of physical and magic skills/songs/dances by -5%, reduces cooldown of magic skills by -25%. Subsequent impulses consume additional MP if previous ones are active.

  • Requires dual swords

  • Duration: 10 minutes

Reworked Skills:

  • Increased success chance from 60% to 80%.

  • Power increased by 30% across all levels.

  • Mechanics aligned with High Five. Increased power, removed MP cost, and changed skill direction to "Attack" — reduces target's attack power by 5-20%.

  • Base success chance increased from 70% to 80%, and power increased by approximately 18% - 25%.

Abyss Walker​

Removed Skills:

Skills Added:

  • Reduces evasion by -8 when wearing heavy armor.

  • Quickly approaches the enemy from behind, increases attack speed by 15% for 7 seconds, increases the success rate of all "Blow" type skills.

  • Cancels target.

  • Unleashes the power of the dagger, attacking surrounding enemies in a radius of 250. Requires 3 Spirit Ore. Available with dagger. Critical hit possible, super hit.

  • Throwing dagger inflicts additional damage.

  • Reduces Speed by 80%.

  • Duration: 10 seconds. Power 3488. Requires dagger.

Rework Skills:

  • Reduces Speed by 20% and causes temporary bleeding.

  • Increased success chance from 60% to 80%.

  • Power increased by 30% at all levels.

  • Base success chance increased from 70% to 80%, and power increased by approximately 18% - 25%.

Phantom Ranger​

Removed Skills:

  • Reduces resistance to bow attacks by 12%.

  • Duration: 30 seconds

  • Reduces evasion by -8 when wearing heavy armor.

  • Showers nearby enemies in a 250 radius with arrows. Range 600. Requires 3 Spirit Ore. Critical hit possible.

  • At level 55: With a certain probability, increase bow range by 50 for group members for 20 seconds when attacked.

  • At level 64: With a certain probability, increases P.Atk by 3% and increase bow range by 70 for group members for 30 seconds when attacked.

  • At level 74: With a certain probability, increases P.Atk by 5% and increase bow range by 100 for group members for 40 seconds when attacked.

  • At level 74: With a certain probability, restores own MP when attacked.

Ghost Sentinel​:

  • Releases 7 arrows, dealing additional 11440 damage. Critical hit possible

Rework Skills:

Dark Mystic

Spellhowler

Removed Skills:

Added Skills:

  • Triggers an Air Vortex explosion, dealing wind damage

  • Power: 105

Phantom Summoner​

Removed Skills:

  • Warps space and deals additional damage to the enemy

  • Can trigger a critical hit

  • For 2 minutes, reflects 1-10% of the damage inflicted on group members, depending on skill level.

  • Excludes damage from skills and ranged attacks

  • Requires Spirit Ore. Radius increases from 600 to 900 depending on skill level

  • For 2 minutes, restores group HP by converting 1-6% of damage dealt to enemies (vampiric effect), depending on skill level.

  • Excludes damage from skills and ranged attacks

  • Requires Spirit Ore. Radius increases from 600 to 900 depending on skill level.

Reworked Skills:

  • Empowers the servitor with the spirits of ancient assassins

  • At level 49: Accuracy +1, Evasion +1, Attack Speed +5%, Critical Attack chance from behind +3%, Critical Attack power from behind +5%, Resistance to negative effects +2.5%. Restores 2% HP from inflicted physical damage.

  • Requires 10 Spirit Ore

  • Duration: 2 minutes

  • At level 60: Accuracy +2, Evasion +2, Attack Speed +10%, Critical Attack chance from behind +5%, Critical Attack power from behind +10%, Resistance to negative effects +5%. Restores 3% HP from inflicted physical damage.

  • Requires 10 Spirit Ore

  • Duration: 3 minutes

Shilien Elder​

Removed Skills:

  • Weakens melee weapon defense.

  • Duration: 30 seconds.

  • Transformation. Grants the ability to judge those who challenge the authority of the gods. Can use holy magical attacks.

  • At level 70: Combining effects to significantly boost Magic Attack and Magic Defense.

  • Increases Magic Attack by 75% and Magic Defense by 30%.

  • Duration: 40 minutes

  • Combining effects to significantly increase Critical Attack chance and Critical Attack power.

  • Increases Critical Attack chance by 30% and Critical Attack power by 35%

  • Reduces MP consumption of physical skills, magical skills, songs/dances.

  • Requires 1 Spirit Ore

  • Captures the enemy's shadow, immobilizing them for 15 seconds and weakening their melee weapon defense.

  • Area of effect around target: 200

  • Restores 30% of Max HP to the nearest ally near the target, then restores (27-24-21-18-15-12-10-10-10-10-10%) to each subsequent target in the chain. Heals up to 10 characters, starting with the most injured.

  • Requires 4 Spirit Ore

Reworked Skills:

  • Adds 4 skill levels, now learnable up to level 30. Attacks the enemy with wind magic with additional maximum power of 35. Range 600->750 depending on skill level.

.

  • At level 48: Enhances various stats for group members using the Great Spirit.

  • Increases Max HP by 5%, Critical Hit chance by 5%, Critical Hit damage by 5%, Physical Attack by 2.5%, Physical Defense by 5%, Attack Speed by 5%, Magic Attack by 2.5%, Casting Speed by 5%, resistance to negative effects by 2%. Also reduces Speed by 16%.

  • Requires 10 Spirit Ore

  • Duration: 2 minutes

  • At level 60: Increases Max HP by 7%, Critical Hit chance by 5%, Critical Hit damage by 5%, Physical Attack by 3.3%, Physical Defense by 7%, Attack Speed by 7%, Magic Attack by 5%, Casting Speed by 7%, resistance to negative effects by 4%. Also reduces Speed by 14%.

  • Requires 10 Spirit Ore

  • Duration: 3 minutes

  • At level 70: Increases Max HP by 10%, Critical Hit chance by 10%, Critical Hit damage by 10%, Physical Attack by 5%, Physical Defense by 10%, Attack Speed by 10%, Magic Attack by 7%, Casting Speed by 10%, resistance to negative effects by 4%. Also reduces Speed by 12%.

  • Requires 10 Spirit Ore

  • Duration: 4 minutes

Orc Fighter

Destroyer

Removed Skills:

  • Available at Level 52: Grants the ability to reduce HP regeneration to 40%.

  • Can learn at 40lvl

  • Dash towards the enemy, minimum distance 200 and slow target for 2 seconds

  • Cannot be used if a bow is equipped

  • At level 24: Mastery of polearm handling.

  • Increases Physical Attack by 8.9 and targets up to 3.

  • At level 35: Mastery of polearm handling.

  • Increases Physical Attack by 17.7 and targets up to 4.

  • At level 44: Mastery of polearm handling.

  • Increases Physical Attack by 35 and targets up to 5.

  • At level 55: Mastery of polearm handling.

  • Increases Physical Attack by 60.4 and targets up to 6

  • Can learn at 79lvl

  • Dash towards the enemy, minimum distance 200 with a chance to stun the target

Reworked Skills:

  • At level 32: Increases Physical Attack by 10%, and by an additional 20% when using a sword or blunt weapon. Also increases Accuracy by 2 and Physical Attack by 5% when using two-handed swords or blunt weapons.

  • Available only if HP is below 60%.

  • Duration: 1 minute 30 seconds.

  • At level 46: Increases Physical Attack by 12%, and by an additional 30% when using a sword or blunt weapon. Also increases Accuracy by 4 and Physical Attack by 7% when using two-handed swords or blunt weapons.

  • Available only if HP is below 60%.

  • Duration: 1 minute 30 seconds.

  • At level 55: Increases Physical Attack by 15%, and by an additional 40% when using a sword or blunt weapon. Also increases Accuracy by 6 and Physical Attack by 10% when using two-handed swords or blunt weapons.

  • Available only if HP is below 60%.

  • Duration: 1 minute 30 seconds.

Titan

Tyrant

Removed Skills:

  • Available at Level 52: Grants the ability to reduce HP regeneration by 40%.

  • Absorbs the life energy of the target. There is a 15% chance with normal Physical Attack and 30% chance with Critical Attack.

  • Requires knuckles.

  • Can learn at 40lvl

  • Dash towards the enemy, minimum distance 200 and slow target for 2 seconds

  • Can learn at 79lvl

  • Dash towards the enemy, minimum distance 200 with a chance to stun the target

Orc Mystic

Overlord

Removed Skills:

Added Skills:

  • The combination of effects that increase Physical Attack and Physical Defense of group members provides a significant advantage in battle.

  • Increases Physical Attack by 15%, Physical Defense by 15%.

  • Duration: 40 minutes.

  • The combination of effects that increase Max HP and Max MP of group members provides a significant advantage in battle.

  • Increases Max HP by 35%, Max MP by 35%.

  • Duration: 40 minutes

  • The combination of effects that increase Critical Attack chance and Critical Attack damage of group members provides a significant advantage in battle.

  • Increases Critical Attack chance by 30%, Critical Attack damage by 35%.

  • Duration: 40 minutes.

  • Restores 30% of Max HP to the first nearby ally, then restores (27-24-21-18-15-12-10-10-10-10-10%) HP to each subsequent target in the chain. Heals up to 10 characters sequentially starting from the most injured.

  • Requires 4 Spirit Ore.

Reworked Skills:

All skills now work on the group, not just the clan

  • At level 48: Reduces enemies' Accuracy by 2, Physical Attack by 2%, Critical Attack chance by 7.5%, Critical Attack damage by 5%, Speed by 5%, Magic Defense by 7.5%, Attack Speed by 7.5%.

  • Duration: 12 seconds.

  • At level 60: Reduces enemies' Accuracy by 3, Physical Attack by 4%, Critical Attack chance by 10%, Critical Attack damage by 10%, Speed by 8%, Magic Defense by 10%, Attack Speed by 10%.

  • Duration: 18 seconds.

  • At level 70: Reduces enemies' Accuracy by 4, Physical Attack by 6%, Critical Attack chance by 15%, Critical Attack damage by 15%, Speed by 10%, Magic Defense by 15%, Attack Speed by 15%.

  • Duration: 24 seconds.

  • At level 48: Great Spirit grants all clan members around: Max CP +5%, restores 5% CP, Max MP +5%, Critical Attack chance +5%, Critical Attack damage +5%, Physical Attack +2%, Physical Defense +5%, Attack Speed +5%, Magic Attack +5%, Magic Defense +5%, Magic Speed +5%, resistance to negative effects +5%, Speed -28%.

  • Consumes 40 Spirit Ore.

  • Duration: 2 minutes.

  • At level 60: Great Spirit grants all clan members around: Max CP +7%, restores 7% CP, Max MP +7%, Critical Attack chance +7%, Critical Attack damage +7%, Physical Attack +3%, Physical Defense +7%, Attack Speed +7%, Magic Attack +7%, Magic Defense +7%, Magic Speed +7%, resistance to negative effects +7%, Speed -26%.

  • Consumes 40 Spirit Ore.

  • Duration: 3 minutes.

  • At level 70: Great Spirit grants all clan members around: Max CP +10%, restores 10% CP, Max MP +10%, Critical Attack chance +10%, Critical Attack damage +10%, Physical Attack +5%, Physical Defense +10%, Attack Speed +10%, Magic Attack +10%, Magic Defense +10%, Magic Speed +10%, resistance to negative effects +10%, Speed -24%.

  • Consumes 40 Spirit Ore.

  • Duration: 4 minutes.

Warcryer

Removed Skills:

Added Skills:

  • Reduces resistance to bow attacks by 12%.

  • Duration: 30 seconds.

  • At level 72: The combination of effects that increase Critical Attack chance and Critical Attack damage of group members provides a significant advantage in battle.

  • Increases Critical Attack chance by 30%, Critical Attack damage by 35%.

  • Duration: 40 minutes.

  • At level 74: The combination of effects that absorb damage and increase Attack Speed provides a significant advantage in battle.

  • Increases Attack Speed by 33% and absorbs 9% of damage dealt to enemies as HP.

  • Duration: 40 minutes.

  • At level 70: The combination of effects that increase Max HP and Max MP of group members provides a significant advantage in battle.

  • Increases Max HP and Max MP by 35%.

  • Duration: 40 minutes.

  • At level 70: The combination of effects that increase Physical Attack and Physical Defense of group members provides a significant advantage in battle.

  • Increases Physical Attack by 15%, Physical Defense by 15%.

  • Duration: 40 minutes.

  • At level 72: The combination of effects that increase Speed and Evasion of group members provides a significant advantage in battle.

  • Increases Speed by 33, Evasion by 4.

  • Duration: 40 minutes.

  • Reduces Physical Defense by 5%, Magic Defense by 10%, Dexterity by 2.

  • Increases Physical Attack by 5%, Magic Attack by 10%, Attack Speed by 5%, Movement Speed by 5% for all group members.

  • Duration: 20 minutes.

  • Trigger Chance: Increases movement speed when taking damage, 5% chance.

  • Attacks the enemy and deals additional 167 damage. Also inflicts a burn that deals 43 HP every second.

  • Cannot be used with a bow equipped.

  • Can critically hit.

  • Duration: 10 seconds.

  • Restores 30% of Max HP to the nearest ally near the target, then restores (27-24-21-18-15-12-10-10-10-10-10%) to each subsequent target in the chain. Heals up to 10 characters, starting with the most injured.

  • Requires 4 Spirit Ore

Reworked Skills:

  • At level 48: With the Great Spirit, restores 5% HP to group members, increases Max HP by 5%, Critical Attack damage by 5%, Physical Attack by 2%, Physical Defense by 5%, Attack Speed by 5%, Magic Attack by 5%, Magic Defense by 5%, Magic Speed by 5%, resistance to negative effects by 5%, and Accuracy by 1. Also reduces Speed by 28%.

  • At level 60: With the Great Spirit, restores 7% HP to group members, increases Max HP by 7%, Critical Attack damage by 7%, Physical Attack by 3%, Physical Defense by 7%, Attack Speed by 7%, Magic Attack by 7%, Magic Defense by 7%, Magic Speed by 7%, resistance to negative effects by 7%, and Accuracy by 2. Also reduces Speed by 26%.

  • At level 70: With the Great Spirit, restores 10% HP to group members, increases Max HP by 10%, Critical Attack damage by 10%, Physical Attack by 5%, Physical Defense by 10%, Attack Speed by 10%, Magic Attack by 10%, Magic Defense by 10%, Magic Speed by 10%, resistance to negative effects by 10%, and Accuracy by 3. Also reduces Speed by 24%.

  • Now absorbs MP every second.

  • Increased amount of absorbed MP by 20%.

  • Power increased by 33% at all levels.

  • Increased chance of success.

  • Now deals damage every second.

  • Summons group members.

  • Consumes 4 Summoning Crystals.

  • Has a permanent cooldown.

Dwarven Fighter

Bounty Hunter

Removed Skills:

  • Can learn at 40lvl

  • Dash towards the enemy, minimum distance 200 and slow target for 2 seconds

  • Cannot be used if a bow is equipped.

  • Can learn at 79lvl

  • Dash towards the enemy, minimum distance 200 with a chance to stun the target

  • When using swords and blunt weapons, increases Physical Attack. When using a shield, increases the chance to block with a shield.

  • Using Crushing Strike may activate Collector's Fortune.

  • At level 43: Used on corpses of evaluated monsters to obtain additional items.

  • Action Radius: 150, Cooldown: 10 seconds.

  • For 2 minutes, through sharpening cutting weapons: Increases Physical Attack by 5%, Critical Physical Attack Chance by 20%.

  • Adds spikes to blunt weapons: Increases Physical Attack by 10%, Stun Chance by 15%.

  • Strengthens bowstring: Increases Physical Attack by 5%, Shooting Range by 100.

  • Requires Spirit Ore. Action radius increases depending on skill level from 600 to 900.

  • For 2 minutes: Increases Physical Defense by 5% and Evasion by 2. Applies only to characters in light armor.

  • Reinforces the outer side of armor: Increases Physical Defense by 10%. Applies only to characters in heavy armor.

  • Embellishes magical armor with embroidery: Increases Physical Defense by 5%, MP recovery bonus by 2.

  • Requires Spirit Ore. Action radius increases depending on skill level from 600 to 900.

  • Deals a blow to the enemy, reducing their Physical Defense and Magic Defense for 3 seconds.

  • Requires sword/blunt weapon.

  • Can deliver a critical hit.

Fortune Seeker​:

  • Deals an explosive strike of 4312 power, added to Physical Attack.

  • Simultaneously converts a few surrounding enemies into Spoil state (Spoil).

  • Used when equipped with blunt weapons.

  • Can deliver a critical hit.

Reworked Skills:

Fortune Seeker

Warsmith

Removed Skills:

  • Can learn at 40lvl

  • Dash towards the enemy, minimum distance 200 and slow target for 2 seconds

  • Cannot be used if a bow is equipped.

  • Can learn at 79lvl

  • At level 44: Mastery of spear wielding.

  • Increases Physical Attack by 8.9 and number of targets to 3.

  • At level 52: Mastery of spear wielding.

  • Increases Physical Attack by 17.7 and number of targets to 4.

  • At level 58: Mastery of spear wielding.

  • Increases Physical Attack by 35 and number of targets to 5.

  • At level 64: Mastery of spear wielding.

  • Increases Physical Attack by 60.4 and number of targets to 6.

  • At level 66: Mastery of spear wielding.

  • Increases Physical Attack by 79.3 and number of targets to 7.

  • For 2 minutes, through sharpening cutting weapons: Physical Attack +5%, Critical Physical Attack Chance +20%.

  • Adds spikes to blunt weapons: Physical Attack +10%, Stun Chance +15%.

  • Strengthens bowstring: Physical Attack +5%, Shooting Range +100.

  • Requires Spirit Ore. Action radius increases depending on skill level from 600 to 900.

  • For 2 minutes: Physical Defense +5% and Evasion +2. Applies only to characters in light armor.

  • Reinforces the outer side of armor: Physical Defense +10%. Applies only to characters in heavy armor.

  • Embellishes magical armor with embroidery: Physical Defense +5%, MP recovery bonus 2.

  • Requires Spirit Ore. Action radius increases depending on skill level from 600 to 900.

  • Upon use, instantly restores 15%-35% HP and increases Max HP by 15%-35% for 10 minutes, depending on skill level.

  • Powerful blunt attack.

  • Requires sword or mace.

  • Ignores shield.

  • Can deliver a critical hit.

  • Applies an additional armor plate to the golem, increasing Physical Defense by 8%-15% and Max HP by 5%-10%, depending on skill level.

  • Duration: 20 minutes

  • Increases golem's Physical Attack by 8%-15% and Attack Speed by 3%-9%, depending on skill level.

  • Duration: 20 minutes.

  • Restores golem's HP by 8%-12%, depending on skill level.

Reworked Skills:

Maestro

Battle Force

Skills Added: Real Target (Active)

Heavy Armor Vulnerability Passive Reduces dodge by -8 when wearing heavy armor.

Rain of Arrows Active Showers nearby enemies within 250 radius with a hail of arrows. Range 600. Requires 3 Spirit Ore. Critical hit possible.

Counter Dash Passive

Counter Mind Passive At level 74: Has a certain chance of restoring your MP when the character is attacked.

Seven Arrow Active Fires 7 arrows, dealing an additional 11440 damage. Critical Hit possible.

Burst Shot Active The amount of MP consumed has been changed to a smaller amount. Hawk eye (Active):

Spell Force

Skills Added: Ability Sharing (Buff) Transfers the master's abilities to the servant. Gives the servant 30% P. Atk./P. Def., 15% M. Atk./M. Def., 10% Max. HP/MP, 10% Atk. Spd. and 3% Casting Spd. regarding the summoner's characteristics.Ability Sharing (Buff) Transfers the master's abilities to the servant. Gives the servant 30% P. Atk./P. Def., 15% M. Atk./M. Def., 10% Max. HP/MP, 10% Atk. Spd. and 3% Casting Spd. regarding the summoner's characteristics.

Dimension Spiral Active Warps space and deals additional damage to the enemy Possible overstrike

Warlock's Gift Party Buff Increases party members' attack power by 10% and accuracy by 2 for 2 minutes. Requires Spirit Ore. Range increases with skill level 600->900

Warlock's Blessing Party Buff Increases party members' Critical Chance by 30% and Critical Power by 25% for 2 minutes. Requires Spirit Ore. Range increases with skill level 600->900

Warrior Servitor Pet Buff

Spell Force

Archmage: Enlightenment (Active) User receives mystical enlightenment, increasing M. Atk. by 40%, Cast. Spd. by 50% and magic Critical Rate by 50%, and decreasing MP Consumption by 90%. Mystic Shield (Active) P./ M. Def. +35% for 15s and decreases the MP while active Aura Charge (Active) With 141 Power added to M. Atk., inflicts non-Attribute damage on the target and enemies around the target, and recovers MP. Inflicts non-Attribute damage on the target monster with 171 Power.

Fire Vortex Buster Active Detonates a Fire Vortex, dealing Fire damage Power 105

Spell Force Skills Added : Aura Charge : (Active) With 141 Power added to M. Atk., inflicts non-Attribute damage on the target and enemies around the target, and recovers MP. Inflicts non-Attribute damage on the target monster with 171 Power Enlightenment : (Active) User receives mystical enlightenment, increasing M. Atk. by 40%, Cast. Spd. by 50% and magic Critical Rate by 50%, and decreasing MP Consumption by 90%.

Ability Sharing : (Buff) Transfers the master's abilities to the servant. Gives the servant 30% P. Atk./P. Def., 15% M. Atk./M. Def., 10% Max. HP/MP, 10% Atk. Spd. and 3% Casting Spd. regarding the summoner's characteristics. Reworked Skills: Death Spike : No longer requires Cursed Bones. Mass Gloom (Active.) Reworked to Hi5 Style. Inflicts Damage near an enemy with M. Atk. Power decreases the enemies' M. Def. by 15% Corpse Burst (Active.) The skill no longer requires a corpse to activate. Instead, it can now be used as a standard AoE skill, targeting a specific enemy and dealing damage to nearby enemies in the target area.

Spell Force

Inquisitor Active Transformation. Gaining the ability to judge those who challenge the authority of the gods. Can use holy magic attacks

Vampiric Rage Lv.1 Buff Absorbs 6% HP from damage dealt to an enemy. Does not apply to damage from skills and ranged weapons Duration: 20 min

Chain Heal Active Restores 30% of Max HP to the first ally near the target, then restores (27-24-21-18-15-12-10-10-10-10-10%) to each subsequent target in the chain. Heals 10 characters in turn, starting with the most damaged one Consumes 4 Spirit Ore Enlightenment (Active) User receives mystical enlightenment, increasing M. Atk. by 10%, Heal by 40%, Cast. Spd. by 50% and magic Critical Rate by 50%, and decreasing MP Consumption by 90%.

Wind Strike Active Added 4 skill levels, can be learned up to level 30. Attacks the enemy with wind magic with an additional maximum power of 35. Range 600->750 depending on the skill level.

Spell Force

Stigma of Shilen Active Reduces melee defense Duration: 30 sec

Improved Critical Attack Buff At level 72: Combination of the effects of increasing the Critical Chance and Critical Damage of party members gives a significant advantage in combat Increases the Critical Chance by 30%, Critical Damage by 35% Duration: 40 min

Improved Blood Awakening Buff At level 74: Combination of damage absorption and Atk. Spd increase effects. Provides a significant advantage in combat Increases Atk. Spd by 33% and absorbs 9% HP from damage dealt to the enemy Duration: 40 min

Improved Condition Buff At level 70: The combination of the effects of increasing Max HP and increasing Max MP gives a significant advantage in battle Increases Max HP and Max MP by 35% Duration: 40 min

Improved Combat Buff At level 70: Combination of the effects of increasing P. Atk. and increasing P. Def. gives a significant advantage in combat Increases P. Atk. and P. Def. by 15% Duration: 40 min

Vampiric Rage Buff Absorbs 9% HP from damage dealt to enemy. Does not apply to damage from skills and ranged weapons Duration: 20 min

Hunter's Anger Self Buff At level 40: Increases PvE attack by 10% and decreases defense by 5% At level 56: Increases PvE attack by 15% and decreases defense by 6% At level 60: Increases PvE attack by 20% and decreases defense by 7%

Blood Dash Passive Trigger Chance: Increases movement speed when taking damage, 5% chance

Splitting Active Attacks the enemy and deals an additional 167 damage. Also inflicts a burn that takes away 43 HP every second Duration: 10 sec Cannot be used with a bow Possible overstrike. Possible critical strike

Apostole Active At level 74: Apostle transformation granting divine power to party members. (Ability to apply group buff in transformation)

Penetrating Attack Passive When striking, there is a certain probability that the enemy's Physical Defense is reduced by 23%. Enlightenment (Active) User receives mystical enlightenment, increasing M. Atk. by 10%, Heal by 40%, Cast. Spd. by 50% and magic Critical Rate by 50%, and decreasing MP Consumption by 90%.

Wind Strike Active Added 4 skill levels, can be learned up to level 30. Attacks the enemy with wind magic with an additional maximum power of 35. Range 600->750 depending on the skill level.

Prophecy of Fire Buff

Battle Force

Added Skills: Shield of Faith (Active)

Vanguard Active Transformation, allows you to make a swift dash into the very heart of the battle. Allows you to effectively use a two-handed sword, but at the same time reduces Shield Defense by 50%.

Chain Strike Active Pulls the selected target to the character. Chance to slow by 20-40% depending on the skill level.

Shield Deflect Magic Active Reflects magic, returning it to the enemy Duration: 8 sec

Combat Aura Party Buff At level 52: Increases party members' P. Atk. by 5%, Atk. Spd by 5%, M. Atk. by 2%, Casting Spd by 3% Duration: 20 min. At level 64: Increases party members' P. Atk. by 7%, Atk. Spd by 7%, M. Atk. by 4%, Casting Spd by 4% Duration: 20 min. At level 70: Increases party members' P. Atk. by 10%, Atk. Spd by 10%, M. Atk. by 6%, Casting Spd by 7% Duration: 20 min.

Shield Strike Active A powerful attack on the enemy with a shield. Increases the enemy's desire to attack. Requires a shield

Evas Templar: Eva's WIll (Active)

Chain Heal Active Restores 30% of Max HP to the first ally near the target, then restores (27-24-21-18-15-12-10-10-10-10-10%) to each subsequent target in the chain. Heals 10 characters in turn, starting with the most damaged one Consumes 4 Spirit Ore

Challenge for Fate Active Attacks enemies in front of him and distracts them Applies the effect of Faith Call on himself and increases P. Def./ M. Def. Duration: 15 sec

Aggression Active The mechanics correspond to High Five. In particular, the power has been increased, MP consumption has been removed, the sharpening direction has been changed from Cost to Attack - Reduces the target's attack power by 5-20%

Aura of Hate Active Increased power, like on High Five.

Hunter's Anger Self Buff At level 40: Increases PvE attack by 10% and decreases defense by 5% At level 55: Increases PvE attack by 15% and decreases defense by 6% At level 60: Increases PvE attack by 20% and decreases defense by 7%

Deadly Strike Active Attacks the enemy and deals additional damage. Cannot be used when equipped with a bow or brass knuckles. Can overhit.

Blood Dash Passive Trigger Chance: Increases movement speed when taking damage, 5% chance

Impulse of Advance Buff

Impulse of Combat Buff

Impulse of Critical Buff

Impulse of Concentration Buff

Impulse of Fighter Buff

Impulse of Magic Buff

Impulse of Divine Buff

Impulse of Ambience Buff

Impulse of Revenge Buff

Song of Stealth Buff

Battle Whisper Self Buff

Impulse of Recovery (Buff)

Aggression Active

Battle Force

Heavy Armor Vulnerability Passive Reduces dodge by -8 when wearing heavy armor.

Shadow Step Active Quickly approach the enemy from behind, for 7 seconds increases attack speed by 15%, increases the success rate of all "Blow" type skills Cancels the target

Hunter's Anger Self Buff At level 40: Increases PvE attack by 10% and decreases defense by 5% At level 55: Increases PvE attack by 15% and decreases defense by 6% At level 60: Increases PvE attack by 20% and decreases defense by 7%

Hail of Daggers Active Releases the power of a dagger, attacks surrounding enemies within a 250 radius. Requires 3 Spirit Ore. Available with a dagger. Critical hit possible, super attack Critical Wound Active Target's vulnerability to physical damage Create damage +10% . Resistance to attack's on weak points -10%. Requires dagger.

Bleed Active Reduces Speed ​​by 20% and causes temporary bleeding.

Throwing Dagger Active Throwing a dagger deals additional damage. Reduces Speed ​​by 80%. Duration: 10 sec. Power 3488. Requires a dagger.

Battle Force

Skills Added: Prana(Active)

Real Target (Active)

Heavy Armor Vulnerability Passive Reduces dodge by -8 when wearing heavy armor.

Rain of Arrows Active

Counter Rapid Shot Passive At level 55: Has a certain probability of increasing the Atk. Spd of a bow by 5% for party members for 20 sec when the character is attacked At level 64: Has a certain probability of increasing the Atk. Spd of a bow by 10% for party members for 30 sec when the character is attacked At level 74: Has a certain probability of increasing the Atk. Spd of a bow by 15% for party members for 40 sec when the character is attacked

Counter Mind Passive At level 74: Has a certain chance of restoring your MP when the character is attacked.

Seven Arrow Active Fires 7 arrows, dealing an additional 11440 damage. Critical Hit possible.

Burst Shot Active The amount of MP consumed has been changed to a smaller amount.

Rapid Shot( Active)

Spell Force

Skills Added: Ability Sharing (Buff) Transfers the master's abilities to the servant. Gives the servant 30% P. Atk./P. Def., 15% M. Atk./M. Def., 10% Max. HP/MP, 10% Atk. Spd. and 3% Casting Spd. regarding the summoner's characteristics.

Dimension Spiral Active Warps space and deals additional damage to the enemy Possible overstrike

Summoner's Gift Party Buff Reduces the cooldown of magic skills by 35% for 2 minutes for party members. Requires Spirit Ore. Radius increases with skill level 600->900

Summoner's Blessing Party Buff Increases party members' MP regeneration by 35% for 2 minutes. Requires Spirit Ore. Range increases with skill level 600->900

Wizard Servitor Active

Spell Force

Inquisitor Active Transformation. Gaining the ability to judge those who challenge the authority of the gods. Can use holy magic attacks

Improved Magic Buff

Improved Shield Defense Buff

Improved Movement Buff

Empower Buff Increases Magic Attack by 75% Duration: 20 min Stigma of Shilen (Active)

Evas Saint​: Enlightenment (Active) User receives mystical enlightenment, increasing M. Atk. by 10%, Heal by 40%, Cast. Spd. by 50% and magic Critical Rate by 50%, and decreasing MP Consumption by 90%.

Chain Heal Active Restores 30% of Max HP to the first ally near the target, then restores (27-24-21-18-15-12-10-10-10-10-10%) to each subsequent target in the chain. Heals 10 characters in turn, starting with the most damaged one Consumes 4 Spirit Ore

Mass Revive Active

Wind Strike Active

Prophecy of Water Buff

Spell Force

Added Skills: Aura Charge (Active) With 141 Power added to M. Atk., inflicts non-Attribute damage on the target and enemies around the target, and recovers MP. Inflicts non-Attribute damage on the target monster with 171 Power. Enlightenment (Active) User receives mystical enlightenment, increasing M. Atk. by 40%, Cast. Spd. by 50% and magic Critical Rate by 50%, and decreasing MP Consumption by 90%. Mystic Shield (Active) P./ M. Def. +35% for 15s and decreases the MP while active.

Ice Vortex Crusher Active Detonates an Ice Vortex, dealing water damage Power 105

Battle Force

Shield of Faith (Active)

Vanguard Active Transformation, allows you to make a swift dash into the heart of the battle. Allows you to effectively use dual swords, but at the same time reduces Shield Defense by 50%

Chain Strike Active Pulls the selected target to the character. Chance to slow by 20-40% depending on the skill level.

Shield Deflect Magic Active Reflects magic, returning it to the enemy Duration: 8 sec

Combat Aura Party Buff At level 52: Increases party members' P. Atk. by 5%, Atk. Spd by 5%, M. Atk. by 2%, Casting Spd by 3% Duration: 20 min. At level 64: Increases party members' P. Atk. by 7%, Atk. Spd by 7%, M. Atk. by 4%, Casting Spd by 4% Duration: 20 min. At level 70: Increases party members' P. Atk. by 10%, Atk. Spd by 10%, M. Atk. by 6%, Casting Spd by 7% Duration: 20 min.

Shield Strike Active A powerful attack on the enemy with a shield. Increases the enemy's desire to attack. Requires a shield

Shillien Templar​: Shilene's Pain (Active)

Challenge for Fate Active

Freezing Strike Active

Drain Health Active

Aggression Active

Aura of Hate Active Increased power, like on High Five.

Poison Active

Hunter's Anger Self Buff At level 40: Increases PvE attack by 10% and decreases defense by 5% At level 55: Increases PvE attack by 15% and decreases defense by 6% At level 60: Increases PvE attack by 20% and decreases defense by 7%

Deadly Strike Active Attacks the enemy and deals additional damage. Cannot be used when equipped with a bow or brass knuckles. Can overhit.

Blood Dash Passive Trigger Chance: Increases movement speed when taking damage, 5% chance

Impulse of Advance Buff

Impulse of Combat Buff

Impulse of Сritical Buff

Impulse of Concentration Buff

Impulse of Fighter Buff

Impulse of Magic Buff

Impulse of Divine Buff

Impulse of Cyclon Buff

Impulse of Revenge Buff

Defense Motion Self Buff

Impulse of Siren's Buff

Freezing Strike Active

Drain Health Active

Aggression Active

Poison Active

Battle Force

Heavy Armor Vulnerability Passive

Shadow Step Active

Hunter's Anger Self Buff At level 40: Increases PvE attack by 10% and decreases defense by 5% At level 55: Increases PvE attack by 15% and decreases defense by 6% At level 60: Increases PvE attack by 20% and decreases defense by 7%

Hail of Daggers Active

Critical Wound Active Target's vulnerability to physical damage Create damage +10% . Resistance to attack's on weak points -10%. Requires dagger.

Throwing Dagger Active

Bleed Active

Freezing Strike Active

Drain Health Active

Poison Active

Battle Force

Added Skills: Real Target (Active)

Heavy Armor Vulnerability Passive

Rain of Arrows Active

Counter Chance Passive

Counter Mind Passive

Seven Arrow Active

Freezing Strike Active Increased chance of passing 60->80%.

Drain Health Active Strength increased at all levels by 30%.

Poison Active Increased base pass chance 70% -> 80%, increased strength ~18% - 25%

Spell Force

Aura Charge (Active) With 141 Power added to M. Atk., inflicts non-Attribute damage on the target and enemies around the target, and recovers MP. Inflicts non-Attribute damage on the target monster with 171 Power. Enlightenment (Active) User receives mystical enlightenment, increasing M. Atk. by 40%, Cast. Spd. by 50% and magic Critical Rate by 50%, and decreasing MP Consumption by 90%. Mystic Shield (Active) P./ M. Def. +35% for 15s and decreases the MP while active.

Wind Vortex Slug Active

Spell Force

Skills Added: Ability Sharing (Buff) Transfers the master's abilities to the servant. Gives the servant 30% P. Atk./P. Def., 15% M. Atk./M. Def., 10% Max. HP/MP, 10% Atk. Spd. and 3% Casting Spd. regarding the summoner's characteristics.

Dimension Spiral Active

Shade's Gift Party Buff

Shade's Blessing Party Buff

Assassin Servitor Active

Spell Force

Skills Added: Stigma of Shilen (Active)

Inquisitor Active

Improved Magic Buff

Improved Critical Attack Buff

Clarity Buff

Shadow Blind Debuff

Shillien Saint​: Enlightenment (Active) User receives mystical enlightenment, increasing M. Atk. by 10%, Heal by 40%, Cast. Spd. by 50% and magic Critical Rate by 50%, and decreasing MP Consumption by 90%.

Chain Heal Active

Throne Root Active Applies a Hold effect to surrounding enemies. Within 10 sec every sec -90 HP , MP -30. Cursed Field of Shilen Active For 30 sec, reduces the target's and surrounding enemie's defense against melee weapons by 16.

Wind Strike Active

Prophecy of Wind Buff

Polearm Mastery

Battle Force

Skills Added: Immortal Soul (Active)

Rush (Active)

Polearm Possession Passive

Rush Impact (Active)

Frenzy Active

Armor Crush Active Increased Power 2565 -> 3077

Battle Force

Skills Added: Immortal Soul (Active)

Force Mastery Passive

Hunter's Anger Self Buff At level 40: Increases PvE attack by 10% and decreases defense by 5% At level 55: Increases PvE attack by 15% and decreases defense by 6% At level 60: Increases PvE attack by 20% and decreases defense by 7% Rush (Active)

Cannot be used if a bow is equipped. Rush Impact (Active)

Spell Force

Combat of Pa’agrio Passive

Condition of Pa'agrio Passive

Critical of Pa'agrio Passive

Hunter's Anger Self Buff At level 40: Increases PvE attack by 10% and decreases defense by 5% At level 55: Increases PvE attack by 15% and decreases defense by 6% At level 60: Increases PvE attack by 20% and decreases defense by 7%

Dominator: Enlightenment (Active) User receives mystical enlightenment, increasing M. Atk. by 10%, Heal by 40%, Cast. Spd. by 50% and magic Critical Rate by 50%, and decreasing MP Consumption by 90%.

Chain Heal Active

Seal of Despair Buff

Victories of Pa'agrio Buff

Spell Force

Hunter's Anger Self Buff At level 40: Increases PvE attack by 10% and decreases defense by 5% At level 55: Increases PvE attack by 15% and decreases defense by 6% At level 60: Increases PvE attack by 20% and decreases defense by 7%

Real Target Active

Chant of Critical Attack Buff

Chant of Blood Awakening Buff

Chant of Condition Buff

Chant of Combat Buff

Chant of Movement Buff

Chant of Berserker Buff

Blood Dash Passive

Burning Chop Active

Chain Heal (Active)

Chant of Victory Buff

Aura Sink Active

Freezing Flame Active

Seal of Poison Active

Doomcryer: Enlightenment (Active) User receives mystical enlightenment, increasing M. Atk. by 10%, Heal by 40%, Cast. Spd. by 50% and magic Critical Rate by 50%, and decreasing MP Consumption by 90%.

Gate Chant Active

Polearm Mastery

Battle Force

Added Skills: Rush (Active)

Rush Impact (Active)

Collector's Experience Passive

Festive Sweeper Active

Polearm Possession Passive At level 44: Spear Mastery Increases P. Atk by 8.9 and the number of targets to 3 At level 52: Spear Mastery Increases P. Atk by 17.7 and the number of targets to 4 At level 58: Spear Mastery Increases P. Atk by 35 and the number of targets to 5 At level 64: Spear Mastery Increases P. Atk by 60.4 and the number of targets to 6 At level 66: Spear Mastery Increases P. Atk by 79.3 and the number of targets to 7

Dwarf Supremacy Party Buff

Dwarf Technomancy Party Buff

Hunter's Anger Self Buff At level 40: Increases PvE attack by 10% and decreases defense by 5% At level 55: Increases PvE attack by 15% and decreases defense by 6% At level 60: Increases PvE attack by 20% and decreases defense by 7%

Crushing Strike Active

Lucky Strike Active

Sweeper Active When used, restores 30 HP and 10 MP.

Armor Crush Active Increased Power 2565 -> 3077

Polearm Mastery

Battle Force

Skills Added: Rush (Active)

Rush Impact (Active)

Dash towards the enemy, minimum distance 200 with a chance to stun the target Ability Sharing (Buff) Transfers the master's abilities to the servant. Gives the servant 30% P. Atk./P. Def., 15% M. Atk./M. Def., 10% Max. HP/MP, 10% Atk. Spd. and 3% Casting Spd. regarding the summoner's characteristics.

Polearm Possession Passive

Dwarf Supremacy Party Buff

Dwarf Technomancy Party Buff

Battle Cry Active

Fatal Strike Active

Golem Reinforcement Active

Strengthen Golem Active

Repair Golem Active

Hunter's Anger Self Buff At level 40: Increases PvE attack by 10% and decreases defense by 5% At level 55: Increases PvE attack by 15% and decreases defense by 6% At level 60: Increases PvE attack by 20% and decreases defense by 7%

Armor Crush Active Increased Power 2565 -> 3077