Soul Crystal System
Weapon Bonus System, Soul Crystal Extraction and Change, C-S Grade
Labyrinth 69: 5% chance to upgrade Soul Crystal up to level 12, Labyrinth 78: 10% chance to upgrade Soul Crystal up to level 12
Soul Crystal Changes in C-S Grade Weapons:
Cursed Staff
[Magic Poison]
Acumen: Casting Speed +15%
Crystallized Ice Bow
[Evasion]
Focus: Critical +43.2
Eminence Bow
[Miser]
Focus: Critical +53.6
Cursed Dagger
[Critical Poison]
Focus: Critical +85.9
Crystal Dagger
[Critical Poison]
Critical Damage: Crit Atk. +140.87
Fisted Blade
[Rsk. Evasion]
Focus: Critical +38.5
Great Pata
[Critical Poison]
Health: Max. HP +25%
Great Pata
[Critical Drain]
Focus: Critical +50.4
Deadman's Staff
[Magic Hold]
Acumen: Casting Speed +15%
Ghoul's Staff
[Rsk. Evasion]
Acumen: Casting Speed +15%
Sage's Staff
[Magic Poison]
Acumen: Casting Speed +15%
Demon's Staff
[Magic Poison]
Acumen: Casting Speed +15%
Crystal Staff
[Rsk. Evasion]
Acumen: Casting Speed +15%
Orcish Glaive
[Anger]
Wide Blow
Dwarven Hammer
[Critical Bleed]
Haste: Atk. Speed +7%
Cabrio Hand
[Magic Silence]
Acumen : Casting Speed +15%
Changed basic properties of SA. [Anger] Changed bonus, now increases P. Atk. by 7%, decreases Max. HP by 15% [Empower] Changed bonus, now increases M. Atk. by 10% [Magic Power] Changed bonus, now decreases MP consumption by 5%. M. Atk bonus unchanged [Magic Paralyze] Increased chance of Paralyze skill triggering when using a harmful skill on a target to 25% [Magic Hold] In addition to the main effect, holding also reduces the cooldown of magic skills by 5%.
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