Soul Crystal System

Weapon Bonus System, Soul Crystal Extraction and Change, C-S Grade

Labyrinth 69: 5% chance to upgrade Soul Crystal up to level 12, Labyrinth 78: 10% chance to upgrade Soul Crystal up to level 12

Soul Crystal Changes in C-S Grade Weapons:

Weapon
Stats

Cursed Staff [Magic Poison]

Acumen: Casting Speed +15%

Crystallized Ice Bow [Evasion]

Focus: Critical +43.2

Eminence Bow [Miser]

Focus: Critical +53.6

Cursed Dagger [Critical Poison]

Focus: Critical +85.9

Crystal Dagger [Critical Poison]

Critical Damage: Crit Atk. +140.87

Fisted Blade [Rsk. Evasion]

Focus: Critical +38.5

Great Pata [Critical Poison]

Health: Max. HP +25%

Great Pata [Critical Drain]

Focus: Critical +50.4

Deadman's Staff [Magic Hold]

Acumen: Casting Speed +15%

Ghoul's Staff [Rsk. Evasion]

Acumen: Casting Speed +15%

Sage's Staff [Magic Poison]

Acumen: Casting Speed +15%

Demon's Staff [Magic Poison]

Acumen: Casting Speed +15%

Crystal Staff [Rsk. Evasion]

Acumen: Casting Speed +15%

Orcish Glaive [Anger]

Wide Blow

Dwarven Hammer [Critical Bleed]

Haste: Atk. Speed +7%

Cabrio Hand [Magic Silence]

Acumen : Casting Speed +15%

Changed basic properties of SA. [Anger] Changed bonus, now increases P. Atk. by 7%, decreases Max. HP by 15% [Empower] Changed bonus, now increases M. Atk. by 10% [Magic Power] Changed bonus, now decreases MP consumption by 5%. M. Atk bonus unchanged [Magic Paralyze] Increased chance of Paralyze skill triggering when using a harmful skill on a target to 25% [Magic Hold] In addition to the main effect, holding also reduces the cooldown of magic skills by 5%.

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